Search found 410 matches

by pepex
Thu Nov 19, 2009 1:00 am
Forum: Completed
Topic: stat bonus on creating a cher
Replies: 15
Views: 18155

Re: stat bonus on creating a cher

Dark_Assassin wrote:33% of a 30k hitting archer would come out to be 40k dmg


the 33% was to the base dmg:

base dmg+33%+z+skills+rares not (base dmg+z+skills+rares)+33% of the result, the extra dmage will be 3-4k not realy gamebreaking but still something that gives more options when making a character.
by pepex
Wed Nov 18, 2009 6:57 pm
Forum: Completed
Topic: stat bonus on creating a cher
Replies: 15
Views: 18155

Re: stat bonus on creating a cher

or replace it with something that actualy makes an impact on the character may be let people chose a main atribute if: str: +%dmg based on str on certain wepons, nothing big 0.05 per point (33.6% with 672 str) same with the rest of the atributes, wis for priest spells int for wizards ones, constituc...
by pepex
Tue Nov 17, 2009 1:25 am
Forum: Suggestions
Topic: Wizards, priests and staves
Replies: 38
Views: 14968

Re: Wizards, priests and staves

if you want to customize staffs the str on shield come back to play, dex and ps on a staff will also let you wear 137+ shoes and if shields have str, wiz and priest will have to choose between ac or speed, thats customizable, also it has the variety you wanted o_o my inglish is not exacly the best ...
by pepex
Mon Nov 16, 2009 5:54 pm
Forum: Suggestions
Topic: Wizards, priests and staves
Replies: 38
Views: 14968

Re: Wizards, priests and staves

Dark_Assassin wrote:o_o not really, all thieves learn basically all same skill, same with Archers, warriors are the creative ones


may be they are not well balance making everyone pick the same skills but the options are there.
by pepex
Mon Nov 16, 2009 12:49 am
Forum: Suggestions
Topic: Wizards, priests and staves
Replies: 38
Views: 14968

Re: Wizards, priests and staves

for them to be usefull in pvp they would have to be strong enough to kill people. if that was the case, spell caster would be very overpowered hehe cause they would be able to kill using skills and spells. maybe give some kind of weak staff skills just to help raising the TT in pve. or maybe allowi...
by pepex
Sun Nov 15, 2009 9:34 pm
Forum: Suggestions
Topic: Badlands
Replies: 26
Views: 10340

Re: Badlands

why is it too harsh? you decide to take the risk for more exp, if you dont want to lose precious items, dont bring them ;) qft the risk worth the reward. something like 25-40% more gold/exp/drop but losing 25% of exp and droping everything when being killed, the only thing is that the items droped ...
by pepex
Sun Nov 15, 2009 9:22 pm
Forum: Suggestions
Topic: Wizards, priests and staves
Replies: 38
Views: 14968

Re: Wizards, priests and staves

Well, since the aim is to make spellcasters use staves instead of shields and swords, why not make skills available for them? Every other class is able to use spells, so why not make spellcasters be able to use skills? Would be rather awesome to use double attacks and such. :hmpf: R8, H8, Mstrb8 gi...
by pepex
Fri Nov 13, 2009 4:22 pm
Forum: Suggestions
Topic: Change G10 look to [poll]
Replies: 35
Views: 13606

Re: Change G10 look to

Out of the blue, do we need to buy those stupid books on this server to create a g5? - Job quest system As said above, we do not think players should need third party software to get anywhere near a decent level with an in-game job. We are therefore adding in alot of quests and alternative ways to ...
by pepex
Fri Nov 13, 2009 12:18 pm
Forum: Suggestions
Topic: Warrior Tweaking
Replies: 18
Views: 8839

Re: Warrior Tweaking

graple could use a buff, may be make the weapon have a lower min but a bigger max damage or give it some random effects like 1 sec stun or slow 0,3% chance per tactic sounds fair to me.
by pepex
Thu Nov 12, 2009 4:52 pm
Forum: Suggestions
Topic: Elmy's Compiled List of Suggestions
Replies: 9
Views: 5827

Re: Elmy's Compiled List of Suggestions

if posible i would olso like to see a change in the stats (wis/ps requirements/ damage done) of some of the priest spells, it takes around 7 lvs for a priest to pass from holy light to charisumen T_T wich is usualy obtaine around lv 5x, what i am saying is that some changes in this 3 spells could be...

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