What should we do about solo TT Cap?

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GMSignPainter
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 12:37 am

Silencer wrote:Do a new polling with BOTH sides of the argument in the post. No offense, but you made a flawed polling. You put in ONE side of the argument without giving the other side of the argument. And like I said, people seem to be mistaking tactics caps as the only way to stop people from staying at 105. That's a misperception. Read my post again. Don't justify with "the majority wants it" when you yourself want it that way and designed the poll with your OPINION without giving the OTHER side any option to say yay or nay.


Well I was giving my opinion cause I was the one wanting that and I wanted to explain to people why I wanted to put that. I'm not trying to convince them, I'm just giving my point of view and asking people what they think. But of course since I came up with that idea, I will defend it a little.

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Re: What should we do about solo TT Cap?

Postby Silencer » Sun Mar 07, 2010 12:46 am

GMSignPainter wrote:
Silencer wrote:Do a new polling with BOTH sides of the argument in the post. No offense, but you made a flawed polling. You put in ONE side of the argument without giving the other side of the argument. And like I said, people seem to be mistaking tactics caps as the only way to stop people from staying at 105. That's a misperception. Read my post again. Don't justify with "the majority wants it" when you yourself want it that way and designed the poll with your OPINION without giving the OTHER side any option to say yay or nay.


Well I was giving my opinion cause I was the one wanting that and I wanted to explain to people why I wanted to put that. I'm not trying to convince them, I'm just giving my point of view and asking people what they think. But of course since I came up with that idea, I will defend it a little.


Your name in red with the word GM in it carries certain weight. I'm not saying that's the sole reason why the poll is biased. There's also the fact that the majority of players will not read 10 pages of a thread just to get both sides of the argument. Your sole opinion in defense of tactic cap is the only one they'll read. People who have made up their mind will not change their mind because of a GM's opinion or someone else's opinion, but the people in the middle who don't care too much or CBA to think about it will look at your SOLE opinion in the poll and be swayed to your side. I'm not saying you shouldn't post your defense of cap, but that you should give equal weight to the polling. Have the GM who disagrees with you post his reasoning for removing it or you can gather good points from both sides of the argument and consolidate it so people can have better insight to the topic. Tactic cap is not a small issue that can be lightly dealt with by a simple, flawed poll. It's a matter of grave importance that merits full debate by the GM team and by the players as well.

Oh, and whether or not you didn't mean to convince people, you are going to sway the opinion of the people in the middle by posting that opinion.

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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 12:58 am

It doesnt matter guys just like everything else the winning side of the poll gets what it wants. And it wasnt sign that made that happen , sign even tried to ask as many questions and make sure everyone understands what the possibilities are. It comes down to what people want and the poll shows that.

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Re: What should we do about solo TT Cap?

Postby Tensu » Sun Mar 07, 2010 1:12 am

Silence made one of the best points in this topic and it's surely good enough to be added in in the news topic about the this... it would show a 2nd side of the sory and not 1 side...
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Re: What should we do about solo TT Cap?

Postby ArabianArrow » Sun Mar 07, 2010 1:13 am

Since people are so attracted to the idea of staying low levels and getting high tactics, maybe you can take off solo TT cap, but encourage them to level (was already suggested in this topic by someone).

Make VD/DB exp sucky sucky, and manually change the exp of monsters as they get higher.

Ex:
DB/VD : 1 xp
Cyc/VD : 2 xp
Fatals : 3 xp
Sucubus : 4 xp

Something along those lines. This way, those who want to stay low level and gain their tactic have freedom in doing so, but they won't be as efficient as the people leveling up + TTing.

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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 1:15 am

Tensu wrote:Silence made one of the best points in this topic and it's surely good enough to be added in in the news topic about the this... it would show a 2nd side of the sory and not 1 side...


In my news I explain why I put TT Cap so people understand why I put it cause most of the people seemed to were against because they just didn't understand why I was wanting to do that.

I will also remove the post a bit proposing a solution that both sides might like (I hope)

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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 1:27 am

I'd also like to understand why you people want so much to stay at lvl 105.

If we put better exp after VD, what is the use of staying lvl 105?
Let's say erm, it takes you 2 month with old system to get 180 TT and keeping lvl 105.
Let's say we remove TT Cap but -% as well.
You play 2 months, you get 180 TT cause it's same amount of time (even more cause monsters after VD give more exp)
But also, you will be around lvl 120-130.
So really, what is the best?
Playing 2 months and ending lvl 105 with 180TT? Or playing 2 months and ending lvl 120+ with 180+ TT?

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Re: What should we do about solo TT Cap?

Postby ArabianArrow » Sun Mar 07, 2010 1:37 am

GMSignPainter wrote:I'd also like to understand why you people want so much to stay at lvl 105.

If we put better exp after VD, what is the use of staying lvl 105?
Let's say erm, it takes you 2 month with old system to get 180 TT and keeping lvl 105.
Let's say we remove TT Cap but -% as well.
You play 2 months, you get 180 TT cause it's same amount of time (even more cause monsters after VD give more exp)
But also, you will be around lvl 120-130.
So really, what is the best?
Playing 2 months and ending lvl 105 with 180TT? Or playing 2 months and ending lvl 120+ with 180+ TT?


I'd also like to know their reasons.

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Re: What should we do about solo TT Cap?

Postby Tensu » Sun Mar 07, 2010 1:44 am

GMSignPainter wrote:I'd also like to understand why you people want so much to stay at lvl 105.

If we put better exp after VD, what is the use of staying lvl 105?
Let's say erm, it takes you 2 month with old system to get 180 TT and keeping lvl 105.
Let's say we remove TT Cap but -% as well.
You play 2 months, you get 180 TT cause it's same amount of time (even more cause monsters after VD give more exp)
But also, you will be around lvl 120-130.
So really, what is the best?
Playing 2 months and ending lvl 105 with 180TT? Or playing 2 months and ending lvl 120+ with 180+ TT?


does this mean for leeching tt cap aswell?
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 1:45 am

Tensu wrote:
GMSignPainter wrote:I'd also like to understand why you people want so much to stay at lvl 105.

If we put better exp after VD, what is the use of staying lvl 105?
Let's say erm, it takes you 2 month with old system to get 180 TT and keeping lvl 105.
Let's say we remove TT Cap but -% as well.
You play 2 months, you get 180 TT cause it's same amount of time (even more cause monsters after VD give more exp)
But also, you will be around lvl 120-130.
So really, what is the best?
Playing 2 months and ending lvl 105 with 180TT? Or playing 2 months and ending lvl 120+ with 180+ TT?


does this mean for leeching tt cap aswell?


Leeching TT Cap won't be removed. Well, I didn't really get your question ;s


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