GMSpherix wrote:Hmm I've read through the entire topic and as said above, I do not participate in the game nor the quests, but I think I might have something that is workable for all sides.
A 1:3 ratio for pk off/on.
Meaning, 1 week the PK will be off; the following 3 weeks after that, PK is on.
That would mean that players who do not like pk, put less effort in it or are simply 'lazy' still get a chance to fight and loot the boss.
The players that put more effort in it, work together (like ZT seems to do reading trough this topic) get a better chance to loot the items. Their hard work is worth it, since they have (depending on the competition) 3 weeks to do what they want in the quests, and one week where all chances are equal.
in my opinion, that should be doable; no?
Furthermore since it seems that nowadays the only PK confrontation can be found in the quests according to ZT; Go out and play the war more. If you don't join, others wont either since there's nobody to play against. War is really all about pking; so join that as well.
We're also (slowly) redoing the code of the website, arena ranking should play a greater role in that, as well combined with the achievements. (which will also be updated so they actually work and can be viewed).
With a global ranking with perhaps some form of reward, that should make battles in the arena(s) alot more interesting.
Comments welcome.

this, this and once more this.
+5
