Should we disable PKing in Scenario Quests?

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defense89
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Re: Should we disable PKing in Scenario Quests?

Postby defense89 » Tue Jan 18, 2011 12:10 am

and i say 1 week pk 1 week no pk is half and half ppl pking 1 week and no pk in the other week that way is good.

other is 15 lv range wich is also good no more gang bang by lv 140 on lv 105.

other only pk in big maze leaving us our dungeon for d1 you can pk all you whant in big maze.

and of course the one we voting turning it off.
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täisdibla
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Re: Should we disable PKing in Scenario Quests?

Postby täisdibla » Tue Jan 18, 2011 12:23 am

GMSpherix wrote:Hmm I've read through the entire topic and as said above, I do not participate in the game nor the quests, but I think I might have something that is workable for all sides.

A 1:3 ratio for pk off/on.

Meaning, 1 week the PK will be off; the following 3 weeks after that, PK is on.

That would mean that players who do not like pk, put less effort in it or are simply 'lazy' still get a chance to fight and loot the boss.

The players that put more effort in it, work together (like ZT seems to do reading trough this topic) get a better chance to loot the items. Their hard work is worth it, since they have (depending on the competition) 3 weeks to do what they want in the quests, and one week where all chances are equal.

in my opinion, that should be doable; no?

Furthermore since it seems that nowadays the only PK confrontation can be found in the quests according to ZT; Go out and play the war more. If you don't join, others wont either since there's nobody to play against. War is really all about pking; so join that as well.

We're also (slowly) redoing the code of the website, arena ranking should play a greater role in that, as well combined with the achievements. (which will also be updated so they actually work and can be viewed).

With a global ranking with perhaps some form of reward, that should make battles in the arena(s) alot more interesting.

Comments welcome.


:shock: this, this and once more this.
+5 :paper:

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Toni
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Re: Should we disable PKing in Scenario Quests?

Postby Toni » Tue Jan 18, 2011 12:28 am

Defense, learn to read.

The players that put more effort in it, work together (like ZT seems to do reading trough this topic) get a better chance to loot the items. Their hard work is worth it


Which part you don't understand? 3 weeks PK On doesn't mean ZT will rule them in the row, you have equal chances (if not even more) to win the Quests and have a higher chance to loot something compared to the 1 week where PK will be Off.
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defense89
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Re: Should we disable PKing in Scenario Quests?

Postby defense89 » Tue Jan 18, 2011 12:29 am

yeah well this poll is to vote for it no pk anymore in quests and community said it they whant it to stop. and many ppl voted +1 only -1s is ZT.
they had enought of you bullying and of course you wont be able to bully us anymore in abyss maze what you for yourself dont understand is some people dont like to pk and only whant to join scenario with their guild to talk and hunt keys togheter,community.... dr is a community not a pk game...and you will be able to pk in big maze the others of your same lv and some brave low lv.
so now ppl voted mostly no. lets see how much time this vote will go on.
and see final results later.
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bobsley
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Re: Should we disable PKing in Scenario Quests?

Postby bobsley » Tue Jan 18, 2011 12:53 am

+1 to disable pk because for me i lost interest in playing because it is boring to get kill by d4 every senario.sorry fo my english i not very fluent in it but i tried to express my opinion
Last edited by bobsley on Tue Jan 18, 2011 12:55 am, edited 1 time in total.

Eleval
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Re: Should we disable PKing in Scenario Quests?

Postby Eleval » Tue Jan 18, 2011 12:54 am

GMSpherix wrote:Hmm I've read through the entire topic and as said above, I do not participate in the game nor the quests, but I think I might have something that is workable for all sides.

A 1:3 ratio for pk off/on.

Meaning, 1 week the PK will be off; the following 3 weeks after that, PK is on.

That would mean that players who do not like pk, put less effort in it or are simply 'lazy' still get a chance to fight and loot the boss.

The players that put more effort in it, work together (like ZT seems to do reading trough this topic) get a better chance to loot the items. Their hard work is worth it, since they have (depending on the competition) 3 weeks to do what they want in the quests, and one week where all chances are equal.

in my opinion, that should be doable; no?

Furthermore since it seems that nowadays the only PK confrontation can be found in the quests according to ZT; Go out and play the war more. If you don't join, others wont either since there's nobody to play against. War is really all about pking; so join that as well.

We're also (slowly) redoing the code of the website, arena ranking should play a greater role in that, as well combined with the achievements. (which will also be updated so they actually work and can be viewed).

With a global ranking with perhaps some form of reward, that should make battles in the arena(s) alot more interesting.

Comments welcome.

this as well, +1
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defense89
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Re: Should we disable PKing in Scenario Quests?

Postby defense89 » Tue Jan 18, 2011 12:56 am

why not no pk in abyss maze and undead and pk on in big maze?
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Toni
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Re: Should we disable PKing in Scenario Quests?

Postby Toni » Tue Jan 18, 2011 1:15 am

Because it's like a fuking punch in the face for the people who wasted 40 x more time in this Game then you did. For what did they level up/made rares? So you and your Friends can Chat in the Scenarios, since DR is a community Game and not a PKing Game? U_U GMSpherix is the man <3
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defense89
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Re: Should we disable PKing in Scenario Quests?

Postby defense89 » Tue Jan 18, 2011 1:27 am

well its a f*** punch in the face i just started game and trying to enjoy my first scenario then i get owned by some 3-4 d4 vyseus waiting other side...
you just fight in big maze thats all there youll get fair fights. not bullying low lv.
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Eleval
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Re: Should we disable PKing in Scenario Quests?

Postby Eleval » Tue Jan 18, 2011 1:53 am

Was, thinking, about Spherix's suggestion, could since we have 4 quests per week (well soon 5 with BM) make 1 quest pk-free per week.
For example, 1st week, the abyss of the tuesday is pk-free, then next week, the undead of thursday, then the abyss of friday, then the undead of sunday and then again the abyss of tuesday and so on.
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