Rolling War/Quest Times

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Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Rolling War/Quest Times

Postby Minipp » Tue Nov 30, 2010 3:54 pm

Rolling war and dungeon times:

I believe war and dungeon times should have rolling times each week. Below shows an example of the difference from 1 week to the next using 4 hour rolling time. This would allow times to change each week by 4 hours.

Week #1
Monday
04:00 - 06:00 : Local War
14:00 - 16:00 : Local War
16:00 - 18:00 : Snow War

Tuesday
10:00 - 12:00 : Local War
22:00 - 00:00 : Local War

Wednesday
06:00 - 08:00 : Local War
15:00 - 17:00 : Castle War
17:00 - 19:00 : Local War

Thursday
09:00 - 11:00 : Local War
20:00 - 22:00 : Local War
22:00 - 00:00 : Snow War

Friday
01:00 - 03:00 : Local War
18:00 - 20:00 : Local War
23:00 - 01:00 : Castle War

Saturday
04:00 - 06:00 : Snow War
10:00 - 12:00 : Local War
23:00 - 01:00 : Local War

Sunday
02:00 - 04:00 : Local War
16:00 - 18:00 : Castle War
22:00 - 00:00 : Local War

Week #2
Monday
08:00 - 10:00 : Local War
18:00 - 20:00 : Local War
20:00 - 22:00 : Snow War

Tuesday
14:00 - 16:00 : Local War
02:00 - 04:00 : Local War

Wednesday
10:00 - 12:00 : Local War
19:00 - 21:00 : Castle War
21:00 - 23:00 : Local War

Thursday
13:00 - 15:00 : Local War
00:00 - 02:00 : Local War
02:00 - 04:00 : Snow War

Friday
05:00 - 07:00 : Local War
22:00 - 00:00 : Local War
03:00 - 05:00 : Castle War

Saturday
08:00 - 10:00 : Snow War
14:00 - 16:00 : Local War
03:00 - 05:00 : Local War

Sunday
06:00 - 08:00 : Local War
20:00 - 22:00 : Castle War
02:00 - 04:00 : Local War

Week #3
Monday
12:00 - 14:00 : Local War
22:00 - 00:00 : Local War
00:00 - 02:00 : Snow War

Tuesday
18:00 - 20:00 : Local War
06:00 - 08:00 : Local War

Wednesday
14:00 - 16:00 : Local War
23:00 - 01:00 : Castle War
01:00 - 03:00 : Local War

Thursday
17:00 - 19:00 : Local War
04:00 - 06:00 : Local War
06:00 - 08:00 : Snow War

Friday
09:00 - 11:00 : Local War
02:00 - 04:00 : Local War
07:00 - 09:00 : Castle War

Saturday
12:00 - 14:00 : Snow War
18:00 - 20:00 : Local War
07:00 - 09:00 : Local War

Sunday
10:00 - 12:00 : Local War
00:00 - 02:00 : Castle War
06:00 - 08:00 : Local War


Week #1
Abyss on Tuesday at 13:00:00 Server Time
Undead on Thursday at 00:00:00 Server Time
Abyss on Friday at 22:00:00 Server Time
Undead on Sunday at 11:00:00 Server Time

Week #2
Abyss on Tuesday at 17:00:00 Server Time
Undead on Thursday at 04:00:00 Server Time
Abyss on Friday at 02:00:00 Server Time
Undead on Sunday at 15:00:00 Server Time

Week #3
Abyss on Tuesday at 21:00:00 Server Time
Undead on Thursday at 08:00:00 Server Time
Abyss on Friday at 06:00:00 Server Time
Undead on Sunday at 19:00:00 Server Time


This process would continue every week. After 6 weeks, it would circle back around.

Thanks,
Minipp :twisted:

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Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Rolling War/Quest Times

Postby Minipp » Tue Nov 30, 2010 6:50 pm

(Y) Bump

Thanks,
Minipp :twisted:

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YllseRC1
Posts: 35
Joined: Tue Nov 30, 2010 6:28 pm

Re: Rolling War/Quest Times

Postby YllseRC1 » Wed Dec 01, 2010 1:25 am

i think adding more war/quest is more fair.

Karvinen
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Joined: Thu Feb 11, 2010 8:11 am
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Re: Rolling War/Quest Times

Postby Karvinen » Wed Dec 01, 2010 1:26 am

its not more is it? its just rotating the times each one occurs

LadyPhoenix
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Re: Rolling War/Quest Times

Postby LadyPhoenix » Wed Dec 01, 2010 1:40 am

If all you're going to do is state your personal opinions, doing it from a player's account is much better.
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YllseRC1
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Joined: Tue Nov 30, 2010 6:28 pm

Re: Rolling War/Quest Times

Postby YllseRC1 » Wed Dec 01, 2010 1:45 am

just adding more war and quest is better then rolling the time

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Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Rolling War/Quest Times

Postby Minipp » Wed Dec 01, 2010 2:56 am

YllseRC1 wrote:just adding more war and quest is better then rolling the time


No its not, shut up.. Go away.

Thanks,
Minipp :twisted:

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Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Rolling War/Quest Times

Postby Minipp » Mon Jan 24, 2011 4:46 pm

Has this suggestion been considered at all? Just for the sake of balance, this would suit all players time zones, giving everyone the opportunity to join.

Another suggestion that would need to go along with this, would to add a calendar on the website that shows when events are.

Thanks,
Minipp :twisted:
SIGNATURE FIXED YAY!

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Projectx001
Posts: 215
Joined: Tue Mar 16, 2010 6:55 pm

Re: Rolling War/Quest Times

Postby Projectx001 » Mon Jan 24, 2011 8:08 pm

It would make sense it would give people a chance to goto wars or quests on certain days that they usually can't make them.
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Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

Re: Rolling War/Quest Times

Postby Toni » Mon Jan 24, 2011 8:20 pm

Like the idea with the calendar on the website (which looks like a piece of shit which has been made for a browser Game)
Zero Tolerance
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