Higher resolutions this patch

Chat here about anything related to Dragon Raja.
Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Higher resolutions this patch

Postby Kamos » Sun Oct 03, 2010 4:33 pm

Montana wrote:it's worse than useless. it's actually an disadvantage, since you won't know where the "800x600 box" is (unless you got pixel eyes) and you might (and will) try to click outside of it, wich won't work.

I personally don't find it that much of a problem.

Anyway don't use it, no one is forcing you to. And keep pretending there are no advantages.
Image
Image

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Higher resolutions this patch

Postby Minipp » Mon Oct 04, 2010 3:11 am

Kamos wrote:
Montana wrote:it's worse than useless. it's actually an disadvantage, since you won't know where the "800x600 box" is (unless you got pixel eyes) and you might (and will) try to click outside of it, wich won't work.

I personally don't find it that much of a problem.

Anyway don't use it, no one is forcing you to. And keep pretending there are no advantages.


Keep pretending there are advantages... until some other things get implemented with it, there are none.

Thanks,
Minipp :twisted:

GMSpherix
Site Admin
Posts: 798
Joined: Mon Dec 21, 2009 11:00 pm

Re: Higher resolutions this patch

Postby GMSpherix » Mon Oct 04, 2010 10:21 am

Well then just keep playing 800x600 and there wont be any problem for you ^o^
Check us out on Image
Or follow us on   Image

Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Higher resolutions this patch

Postby Kamos » Mon Oct 04, 2010 6:46 pm

Minipp wrote:
Kamos wrote:
Montana wrote:it's worse than useless. it's actually an disadvantage, since you won't know where the "800x600 box" is (unless you got pixel eyes) and you might (and will) try to click outside of it, wich won't work.

I personally don't find it that much of a problem.

Anyway don't use it, no one is forcing you to. And keep pretending there are no advantages.


Keep pretending there are advantages... until some other things get implemented with it, there are none.

Thanks,
Minipp :twisted:


I just told you the advantages. Cannot make it any clearer :?
Image
Image

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Higher resolutions this patch

Postby Minipp » Mon Oct 04, 2010 10:10 pm

'Advantages' that don't exist currently.

Please don't run away from me.. Watch out for that rock, that you can clearly see by the time you get there anyway.

Thanks,
Minipp

User avatar
täisdibla
Posts: 1821
Joined: Sat Jan 16, 2010 9:56 pm
Location: Lalalaland
Contact:

Re: Higher resolutions this patch

Postby täisdibla » Tue Oct 05, 2010 5:17 am

Minipp wrote:'Advantages' that don't exist currently.

Please don't run away from me.. Watch out for that rock, that you can clearly see by the time you get there anyway.

Thanks,
Minipp


Image

You got were proven wrong 3 pages ago and I tested it myself aswell, it works. (Y)

Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Higher resolutions this patch

Postby Kamos » Tue Oct 05, 2010 7:36 am

Minipp wrote:'Advantages' that don't exist currently.

Please don't run away from me.. Watch out for that rock, that you can clearly see by the time you get there anyway.

Thanks,
Minipp

Oh come on... Don't play dumb.
There are plenty of dead ends you can walk in to that you can spot a lot faster if you use a higher resolution. Just because you know all the maps by heart doesn't mean that this isn't an advantage.
There's no doubt about there being advantages and like I said I cannot make it any clearer. So if you still want to deny then you're either incredibly stupid or just trying to troll.
Image
Image

User avatar
Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: Higher resolutions this patch

Postby Dark_Assassin » Tue Oct 05, 2010 9:57 pm

http://i183.photobucket.com/albums/x30/ ... -51114.jpg

http://i183.photobucket.com/albums/x30/ ... -52115.jpg

http://i183.photobucket.com/albums/x30/ ... -52116.jpg

http://i183.photobucket.com/albums/x30/ ... -52117.jpg

As seen in the picture, you have to actually get as close as you would in 800x600 for the npcs and monsters to load for all the other resolutions also.
Image

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Higher resolutions this patch

Postby Minipp » Tue Oct 05, 2010 10:15 pm

Dark_Assassin wrote:http://i183.photobucket.com/albums/x30/Charizard667/Save2010-10-516-51114.jpg

http://i183.photobucket.com/albums/x30/ ... -52115.jpg

http://i183.photobucket.com/albums/x30/ ... -52116.jpg

http://i183.photobucket.com/albums/x30/ ... -52117.jpg

As seen in the picture, you have to actually get as close as you would in 800x600 for the npcs and monsters to load for all the other resolutions also.


Please, dont make them look anymore retarded than they already are. They don't understand that they still have to 'load' the objects before they can view them.

Thanks,
Minipp :twisted:

User avatar
Tensu
Posts: 2378
Joined: Wed Nov 11, 2009 10:07 pm
Location: Belgium

Re: Higher resolutions this patch

Postby Tensu » Tue Oct 05, 2010 10:46 pm

like i said a few pages back, a gm confirmed this even
Image
SpyRoS
Spiritus


Return to “General Chat”

Who is online

Users browsing this forum: No registered users and 3 guests

cron