Higher resolutions this patch

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Karvinen
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Re: Higher resolutions this patch

Postby Karvinen » Wed Sep 15, 2010 5:36 pm

window mode is still smaller than full screen

Eleval
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Re: Higher resolutions this patch

Postby Eleval » Wed Sep 15, 2010 6:12 pm

Of course, on window mode, you have real size, on full screen you have scaled size.
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Tensu
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Re: Higher resolutions this patch

Postby Tensu » Wed Sep 15, 2010 7:16 pm

i never could pk on windowed mode either. it plain sux not to be able to move the screen without using arrow keys and just klicking outside the screen cuz some1 was running close to the side of ur screen
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Re: Higher resolutions this patch

Postby LadyPhoenix » Wed Sep 15, 2010 9:49 pm

Larger resolution = longer travel time for the mouse to hit the end of the screen to move the screen unless you use arrow keys. So you need to turn up your mouse dpi or else arrow keys would be more efficient. But higher dpi = easier to miss-click a target.

There is an advantage though. Since DR isn't a game where the char is centered, you can see farther than just the 800x600 if your char is in the center. Making the screen larger means you can see the entire visible area without needing to move the screen.
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Re: Higher resolutions this patch

Postby GMSpherix » Thu Sep 16, 2010 9:03 am

Minipp wrote:Another bug is that the up/down arrows to search for spells in higher resolution is missing. Now you have to use 'Page Up / Page Down'. This won't be very 'newb' friendly either I dont think.


I see you didn't fully get the idea behind 'beta' of features ;-) I've noted this bug, the arrows to scroll your spells are somehow alot more to the right.
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Minipp
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Re: Higher resolutions this patch

Postby Minipp » Thu Sep 16, 2010 1:25 pm

I see you didn't understand that this topic is about discussing the resolution changes. I just pointed it out to add to the discussion.

I feel higher resolution is a waste unless you can see further than 800x600. Thats all.

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Free-Minds
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Re: Higher resolutions this patch

Postby Free-Minds » Thu Sep 16, 2010 8:08 pm

Nice stuff have alot more advance then lower screen.
When use hunting you see alot longer your enemy.
When you see the enemy you can run at them when you come on screen slowere then if you see them and run a little back.
Hard to tell what i main. and wizard can schoot from left to right now.
I test some stuff it must better now only the bottum part is very small now

The ping command you see it to must left not in the center

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Tensu
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Re: Higher resolutions this patch

Postby Tensu » Thu Sep 16, 2010 9:19 pm

Free-Minds wrote:1. Nice stuff have alot more advance then lower screen.
2. When use hunting you see alot longer your enemy.
3. When you see the enemy you can run at them when you come on screen slowere then if you see them and run a little back.
4. Hard to tell what i main. and wizard can schoot from left to right now.
5. I test some stuff it must better now only the bottum part is very small now

The ping command you see it to must left not in the center


1. i dont see many advantages beside the fact that u see more of the map itself
2. the range for enemies and mobs to be on screen is still the same 800x600
3. if u meant to say "if u have higher resolution then the other guy, u have advatage over them and plan a tactic before he arrives" then again, everyone has the same loading range for mobs and players
4. i wizard can always shoot from left to right, just the chars are smaller to aim at on bigger resolutions
5. about the interface, it needs some changes with the changable resolution, that part we can agree on
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Minipp
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Re: Higher resolutions this patch

Postby Minipp » Thu Sep 16, 2010 10:02 pm

Free-Minds wrote:Nice stuff have alot more advance then lower screen.
When use hunting you see alot longer your enemy.
When you see the enemy you can run at them when you come on screen slowere then if you see them and run a little back.
Hard to tell what i main. and wizard can schoot from left to right now.
I test some stuff it must better now only the bottum part is very small now

The ping command you see it to must left not in the center


Sigh ... People amaze me sometimes....

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Minipp

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Xendro
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Re: Higher resolutions this patch

Postby Xendro » Thu Sep 16, 2010 10:05 pm

Next feature should include an ingame menu to change keybinds (or just a good old properties file to customize binds) tbh :mrgreen:.
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