GMSignBreaker wrote:Ugh...
Stop spamming asshole
Thanks,
Minipp

GMSignBreaker wrote:Ugh...
After discussion with the team, we finally won't disable anymore curse Spells during Scenario Quests.
So, same as before, only SS and Defood are disabled during Scenario Quests.
ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...
Feralize wrote:Well well look who went to play WoW.. PMS again?
Minipp wrote:ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...
And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.
Thanks,
Minipp![]()
ArabianArrow wrote:Minipp wrote:ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...
And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.
Thanks,
Minipp![]()
Defood can be countered by eating burgers. Stun CAN'T be countered by drinking lanquid pots because their bugged.
Defood can be countered by spells (Nazi) , like stun can. It's depressing how the GMs lack knowledge of the game yet have the final say in this. It's like having a baby as Prime Minister. Quite pathetic.
ArabianArrow wrote:Minipp wrote:ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...
And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.
Thanks,
Minipp![]()
Defood can be countered by eating burgers. Stun CAN'T be countered by drinking lanquid pots because their bugged.
Defood can be countered by spells (Nazi) , like stun can. It's depressing how the GMs lack knowledge of the game yet have the final say in this. It's like having a baby as Prime Minister. Quite pathetic.
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