mewraja wrote:Can I ask what's stopping you from using LD / Worencha now?
Is it because of the symbol rework?
let me sum up for u (its not about LD or D3 spell) <---------it didnt get any BENEFIT from symbol rework
1. archer/thiefs
Priests are complaining that archers are too op with mirror and luck on.
(there aint many thief players, i wont even bother to go there)
How come this is never an issue before the symbol rework?
-> because priests got extra spot for rares choices and their defense was able to tank their attack.Now, priests cant, because of the ac nerf and symbol rework, priests are forced to either dodge/run away from archers.
How can you make offensive plays (just like before, priests were more aggressive before the update) when you cant tank target's damage, not to mention the target runs faster, attack (compare casting time) faster than you? So basically you can only run.
(we all know how easy is to kill a priest with ca on using archer)
WHY DOES MORE ARCHER CHANGING INTO WARSAINT AFTER THE SYMBOL REWORK? THEY CLEARLY GET BETTER SYMBOL (HAWKEYE)
A: Because they all know with this ac nerf, you DONT need the extra force and critical to kill a priest (the key to winning a fight)2. Warriors
Personally I have no problem with warriors, like others said, been offensive, they need to forgo ac and other stuff.
The only thing I disagree is that warriors shouldn't benefit from the ac nerf, most op warriors using double hand weapons, I dont see why they benefit from the ac nerf since they already got more offensive attacks from symbol.
(Thats why i suggested to nerf white ac on weapons)3. Wizard
SFD or Lethy? Did you test the damage a "Templar" receive using Lethy from ranger? its all YELLOW numbers.
Combine all the factors together, since AC nerf, priests are forced to use SFD, which has ZERO magic resist. I bet 95% of the priests who tries to stay alive wears magic resist rare in team fights. So what last pieces of rare you expect a priest to use to create "MORE PLAY STYLE"?