Spell "LUCK" changes

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proeel
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Spell "LUCK" changes

Postby proeel » Mon Aug 21, 2017 1:51 am

The changes now includes all classes, even priests cant have 100% accuracy using LUCK
ideas?



Personally i dont see why this change needs to effect priests,
I dont think having LUCK or wearing accuracy rares is an option for priests.
Happy Gaming xD

Hae-na(Nara)
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Re: Spell "LUCK" changes

Postby Hae-na(Nara) » Mon Aug 21, 2017 2:10 am

+Like (Y)

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bminickw
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Re: Spell "LUCK" changes

Postby bminickw » Mon Aug 21, 2017 2:48 am

I think it's fine. Using luck still give 37%... I don't think it will be that big of a problem.

Let's test first.
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proeel
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Re: Spell "LUCK" changes

Postby proeel » Mon Aug 21, 2017 3:31 am

just tested
either something wrong with hit rate lol
14 misses in a row with luck on xD
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SimpleStupid
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Re: Spell "LUCK" changes

Postby SimpleStupid » Mon Aug 21, 2017 3:45 am

proeel wrote:just tested
either something wrong with hit rate lol
14 misses in a row with luck on xD


Pretty sure its bugged.
The hit chance against target without smart rare is less than 10%, even with Luck spell, max luck stat, and g8 accurate still really low.
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mofomaycry
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Re: Spell "LUCK" changes

Postby mofomaycry » Mon Aug 21, 2017 10:51 am

since accurate got buff, should make warrior's ex (earth/lightning/wind) still have % to miss during its' animation :greet:
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SimpleStupid
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Re: Spell "LUCK" changes

Postby SimpleStupid » Thu Aug 24, 2017 4:09 am

Tested with D5 Warsaint, 220tt, max luck stat 152, g18 force, g9critical, with zerk, against D5 Avenger 207ac full smart, with sfd, result as below:
1. G8 accurate + Luck spell, each ex able to do 3xxxx-4xxxx damage
2. Only Luck spell, each ex able to do 2xxxx-3xxxx
3. Only with G8 accurate, each ex able to do 1xxxx-3xxxx (mostly 2xxxx)
4. No Luck spell, No accurate rare, each ex only do 8xxx-1xxxx

Im quite happy with the result. :W:
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luxibb
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Re: Spell "LUCK" changes

Postby luxibb » Thu Aug 24, 2017 7:40 pm

SimpleStupid wrote:Tested with D5 Warsaint, 220tt, max luck stat 152, g18 force, g9critical, with zerk, against D5 Avenger 207ac full smart, with sfd, result as below:
1. G8 accurate + Luck spell, each ex able to do 3xxxx-4xxxx damage
2. Only Luck spell, each ex able to do 2xxxx-3xxxx
3. Only with G8 accurate, each ex able to do 1xxxx-3xxxx (mostly 2xxxx)
4. No Luck spell, No accurate rare, each ex only do 8xxx-1xxxx

Im quite happy with the result. :W:



what is the normal dmg of each ex?
also can test without critical? with critical if 2/3 testing are lucky shots that have way more criticals than 1/3 of the rest ex
and you test on avenger 37+25% smart right?
you have to land a hit and it can critical..i think the result is kinda random
should of test without critical
what i more concern is how many hits that can land from a ex from your 1 2 3 4 test
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SimpleStupid
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Re: Spell "LUCK" changes

Postby SimpleStupid » Thu Aug 24, 2017 11:28 pm

Yes 62% Avenger. The normal ex single damage is about 43xx-44xx if I recall correctly. Basically if desire or robber proced, you can floor a sfd full HP max AC priest(no HP rare) in a full ex most of the time as a warsaint just like live.
I should have tested without critical yea, but its getting late last night so just wanted to get a roughly picture make sure its not went too far.
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