Beta Patch 109a feedback & questions

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mewraja
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Re: Beta Patch 109a feedback & questions

Postby mewraja » Wed Jul 19, 2017 4:41 am

GMSignPainter wrote:What that means is that they still give 100% effect, I need to make them work the same way as their regular rare counterparts (I actually forgot to do it)


What's invalid curse rare counterpart then?
Or will it be unaffected by the change?

As proposed by few people, change it to immune to all curse effects, but not curse damage.
Otherwise, wizard can be too strong offensively and defensively vs every other class, with no direct counter measure i.e. immune magic damage, immune curse damage, strong physical defense with dragon scale/protect missile, very high mobility, speed pot and languid pot.

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proeel
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Re: Beta Patch 109a feedback & questions

Postby proeel » Wed Jul 19, 2017 2:26 pm

if one feature is questionable, you should just remove/disable it until you have better solution
instead of keeping it in game, you wouldnt want players to think certain people are benefiting from it or your doing favs for certain people

in this case, yes, invalid curse should be disable/remove until you have better solution.
in the meantime, maybe you can increase the duration of curse-free of languid potion, it helps a bit, maybe not entirely but isnt this how the game is built? candles and potion just breaking the balance

like how sfd prevents slow, pro prevents blind. <--- there is a reason behind it. Invalid curse just ignores that
Higher defense spell lacking curse prevention <--- this is BALANCE
Happy Gaming xD

Limbo
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Joined: Fri Nov 27, 2009 1:41 pm

Re: Beta Patch 109a feedback & questions

Postby Limbo » Wed Jul 19, 2017 5:12 pm

i thought the plan was to remove candles/potions because of the imbalance they bring to the game (Y)

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proeel
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Re: Beta Patch 109a feedback & questions

Postby proeel » Wed Jul 19, 2017 6:09 pm

adding new updates are great but keep it classic is also important
this is an old game, most people who played this game somehow first played like 10+ years ago
there is a reason why people came back and wanted to relive their childhood/old memory again.

some of the recent updates really breaks the balances a lot.
some adjustment is seriously needed.
Happy Gaming xD

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bminickw
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Re: Beta Patch 109a feedback & questions

Postby bminickw » Wed Jul 19, 2017 9:23 pm

proeel wrote:adding new updates are great but keep it classic is also important
this is an old game, most people who played this game somehow first played like 10+ years ago
there is a reason why people came back and wanted to relive their childhood/old memory again.

some of the recent updates really breaks the balances a lot.
some adjustment is seriously needed.


Elaborate on the adjustments? Because I think the classes are more balanced now, than they ever have.
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

mofomaycry
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Re: Beta Patch 109a feedback & questions

Postby mofomaycry » Thu Jul 20, 2017 2:55 am

nerf warrior's ex :greet: :greet:
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mofomaycry
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Re: Beta Patch 109a feedback & questions

Postby mofomaycry » Thu Jul 20, 2017 11:05 am

also, please consider to add a limit to revival elixir and Easter egg each char can carry at bag/quick item slot :greet: :greet:
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rhy7747
Posts: 52
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Re: Beta Patch 109a feedback & questions

Postby rhy7747 » Thu Jul 20, 2017 7:04 pm

mofomaycry wrote:also, please consider to add a limit to revival elixir and Easter egg each char can carry at bag/quick item slot :greet: :greet:

+1
proeel wrote:if one feature is questionable, you should just remove/disable it until you have better solution
instead of keeping it in game, you wouldnt want players to think certain people are benefiting from it or your doing favs for certain people

+1

Marryland
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Joined: Thu Nov 04, 2010 12:59 am

Re: Beta Patch 109a feedback & questions

Postby Marryland » Tue Aug 08, 2017 3:12 am

Hi admin, when will this apply to real server?

mofomaycry
Posts: 1513
Joined: Thu Oct 14, 2010 9:27 am

Re: Beta Patch 109a feedback & questions

Postby mofomaycry » Tue Aug 08, 2017 5:19 am

Marryland wrote:Hi admin, when will this apply to real server?


30th Feb 2018
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I don't have the ability to communicate with retards ;s


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