Haven't got the chance to test in beta, but reading from the beta change log, I have few questions:
1) Stroke Candle was previously giving 100% accuracy. With the change of "sharing limit with blue rare", does this mean stroke now will be capped at G10 blue Accurate i.e. no longer 100%?
2) Agility Candle was previously giving 50% physical avoidance. With the change of "sharing limit with blue rare", does this mean agility now will be capped at G10 blue Smart i.e. 37% and no longer 50%?
3) Invalid Magic potion will be changed to Evasion effect. Does this mean it will no longer give total immunity to magic damage?
4) Referring to question 3 above, how about Invalid Curse potion? Evasion doesn't work on curses. What will be the change for Invalid Curse?