bminickw wrote:Something to keep in mind is that thief can get this as well.
PowerRangers wrote:the speed of fleet missile is so slow it can easily be dodged by any char. i highly doubt anyone cant dodge it. i tested on d4 warrior, he can dodge all my shot. Moreover, it can get blocked by either ally and enemy and monsters, so this wont work good in maze fight but for 1 on 1 or maybe small group fight it is good skill(finally got some useful skill that can help in team fight). yes this does make rangers harder to get killed when 1 on 1 or 1 on 2 and can actually kill other classes . however, with the new lg rework, rangers are more squishier due to increasing dmg of melee classes. i think the idea of duration time of stun depends on distance is very clever( short range easy to hit but stun duration is 1sec. long range, nearly impossible to hit due to the slowness of FM and cant penetrates obstacles)
PowerRangers wrote:the speed of fleet missile is so slow it can easily be dodged by any char. i highly doubt anyone cant dodge it. i tested on d4 warrior, he can dodge all my shot. Moreover, it can get blocked by either ally and enemy and monsters, so this wont work good in maze fight but for 1 on 1 or maybe small group fight it is good skill(finally got some useful skill that can help in team fight). yes this does make rangers harder to get killed when 1 on 1 or 1 on 2 and can actually kill other classes . however, with the new lg rework, rangers are more squishier due to increasing dmg of melee classes. i think the idea of duration time of stun depends on distance is very clever( short range easy to hit but stun duration is 1sec. long range, nearly impossible to hit due to the slowness of FM and cant penetrates obstacles)
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