Beta-only features

Chat here about anything related to the Beta Testing.
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GMSignPainter
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Re: Beta-only features

Postby GMSignPainter » Sun Mar 13, 2016 8:47 pm

PowerRangers wrote:i still need 3 g1 with sard to combin to g2 .same for g4 to g5.

You shouldn't need it. I mean, on the Client it'll still tell you that you need them to get a 100% success rate but you don't.
If that's not the case then I'll look into it.

PowerRangers
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Re: Beta-only features

Postby PowerRangers » Mon Mar 14, 2016 12:05 am

The "ok" button don't work if we don't put sard or bless leaf on it. And like the guys said u need 2 g1 plus sard to make g2 and 3 G4 to make 5 and so on otherwise if u click on ok it won't do anything. I tested this about 7hr ago.or I did it the wrong way?

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GMSignPainter
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Re: Beta-only features

Postby GMSignPainter » Mon Mar 14, 2016 12:24 am

PowerRangers wrote:The "ok" button don't work if we don't put sard or bless leaf on it. And like the guys said u need 2 g1 plus sard to make g2 and 3 G4 to make 5 and so on otherwise if u click on ok it won't do anything. I tested this about 7hr ago.or I did it the wrong way?

Ok, thanks, I'll fix it.

ArabianArrow
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Re: Beta-only features

Postby ArabianArrow » Mon Mar 14, 2016 7:31 pm

Can we get progressive additions to test on the beta server? High level maps that drop random rare effects on rings/gemboxes and/or a quest NPC in OX map that asks to kill 3 amurtarts (that spawn in east wanen or something) and rewards the highest level map and/or bosses that spawn every X hours that drop highest maps.

Basically something to give purpose for high levels to log in other than just for mazes.

bob
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Re: Beta-only features

Postby bob » Mon Mar 14, 2016 7:47 pm

What about an implementation. of dual class 5 as well
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DeathMaster Dual 4 Priest
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GMSignPainter
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Re: Beta-only features

Postby GMSignPainter » Mon Mar 14, 2016 8:28 pm

ArabianArrow wrote:Can we get progressive additions to test on the beta server? High level maps that drop random rare effects on rings/gemboxes and/or a quest NPC in OX map that asks to kill 3 amurtarts (that spawn in east wanen or something) and rewards the highest level map and/or bosses that spawn every X hours that drop highest maps.

Basically something to give purpose for high levels to log in other than just for mazes.

That's planned. Not exactly as you've described it but yeah, we've planned on doing something with the Treasure Maps, hence why mobs drop it now. We'll add more to it this weeks and if it works well from you guys' testing, hopefully it'll be on the main Server within next week. Then, once that's done, we'll deploy Legend Rework on the Test Server.

I'll try to give more details as soon as I'm done with the Treasure Maps stuff.

mofomaycry
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Re: Beta-only features

Postby mofomaycry » Tue Mar 15, 2016 6:33 pm

item to be tested
1.make critical rare work
2.thief/archer's lg weapon to force instead of distant
3.divine/mana capture rare
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I don't have the ability to communicate with retards ;s

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SimpleStupid
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Re: Beta-only features

Postby SimpleStupid » Tue Mar 15, 2016 6:40 pm

mofomaycry wrote:item to be tested
1.make critical rare work
2.thief/archer's lg weapon to force instead of distant
3.divine/mana capture rare


Yea we are all waitting for this....and LG set.
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bminickw
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Re: Beta-only features

Postby bminickw » Tue Mar 15, 2016 6:49 pm

mofomaycry wrote:item to be tested
3.divine/mana capture rare


These rares are working. They work similar to Desire/Robber rares.

You can't have full Mana/Divine when trying to use these rares.
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ArabianArrow
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Re: Beta-only features

Postby ArabianArrow » Thu Mar 17, 2016 5:14 am

(Y) :go:


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