Merchant Board

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Dragonrajashop
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Merchant Board

Postby Dragonrajashop » Tue Feb 28, 2012 9:56 pm

Allow items to be tradeable by Raja Emblems (Y)
Symtex

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Titus
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Re: Merchant Board

Postby Titus » Wed Feb 29, 2012 1:31 am

good one :)

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Ipwn_
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Re: Merchant Board

Postby Ipwn_ » Thu Mar 01, 2012 9:11 pm

I'm sure this has been suggested before, and i'm still in favor of this +1

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Titus
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Re: Merchant Board

Postby Titus » Thu Mar 01, 2012 10:32 pm

Perhaps they can put 1 more number for crits transactions. now the max is 999.999.999 = 10K re aprox. Some items are more expensive.
With 1 more number, the max will be 9.999.999.999.

kador
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Re: Merchant Board

Postby kador » Fri Mar 02, 2012 7:30 pm

Titus wrote:Perhaps they can put 1 more number for crits transactions. now the max is 999.999.999 = 10K re aprox. Some items are more expensive.
With 1 more number, the max will be 9.999.999.999.


There is a reason for that: Int32 (Integer for 32 bits architeture) can only hold up to 2.147.483.647. They made that variable as Int (i mean.. code) so they limit the number of characters to 9 digits. If they allow 10 digits, they would have to change it to another datatype.

Edit: Originally i said unsigned Int but it wouldnt be enough xD
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Titus
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Re: Merchant Board

Postby Titus » Fri Mar 02, 2012 7:34 pm

when you are lvl 99, u can see your exp points. i saw numbers bigger than 1.000.000.000 , i think they can do the same in merchant board, they just need to cast a different variable type as u said.
Or they can divide by 10 all items cost in server. So we can use small numbers. Example: pots now cost 6500 crits, if they divide all in 10, pots will cost 650. Of corse all players money should be divided by 10 too.

kador
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Re: Merchant Board

Postby kador » Fri Mar 02, 2012 7:40 pm

Its possible, of course.
They could simply use it as String, or Array, or anything. But that should be planned before implemented, because you would have to change All variables that references to that, otherwise, client will crash (just like a lot of ppl are bitching. This is the kind of stuff that make it happens)
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Gaz
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Re: Merchant Board

Postby Gaz » Sun Mar 04, 2012 11:44 pm

Re merchant board is win


Would probably need to make a re bank system or something similar

mrlobak
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Re: Merchant Board

Postby mrlobak » Mon Mar 05, 2012 10:19 am

Nice!

N could make more pages for it?
As there r quite a lot merchants there, n sell a lot minor stuff...eg: g1candle..normal shield..non rare items...n i cant find back the item i post few days b4. lol
I gonna post 100 small pots there lol....jk =]

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Gaz
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Re: Merchant Board

Postby Gaz » Mon Mar 05, 2012 11:57 am

How about re vamp the whole merchant board

Instead of each individual item it has the merchants name

You click the merchant name and it goes to their shop

They can then list what they want to sell and what price for what currency


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