Higher materials of jobs

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Dark_Assassin
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Joined: Wed Nov 11, 2009 11:31 pm

Re: Higher materials of jobs

Postby Dark_Assassin » Mon Nov 16, 2009 8:54 pm

imo just make monsters be able to be butchered more than once,i mean scorpions do have more than one scale =x
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Tensu
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Re: Higher materials of jobs

Postby Tensu » Mon Nov 16, 2009 9:30 pm

Dark_Assassin wrote:imo just make monsters be able to be butchered more than once,i mean scorpions do have more than one scale =x


+1 i agree with what DA said, on lower lvl mobs u can get more then 1 skin aswell, why not hv it on higher mobs?
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Feralize
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Joined: Thu Nov 12, 2009 12:07 pm

Re: Higher materials of jobs

Postby Feralize » Mon Nov 16, 2009 11:11 pm

well afaik the corpse of a dead cow stays visible longer then of a manscorp, that is prolly why you can butcher more.. however, disappearing of the corpse mite be related to when the monster (can) respawn again? i dunno, devs should look into it imho.
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Dark_Assassin
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Re: Higher materials of jobs

Postby Dark_Assassin » Mon Nov 16, 2009 11:17 pm

nah manscorpions stay long enough for you to butcher well more than 1 time

cows stay about just as long and you can butcher them like 5 times and each time more than 1 thing drops
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Feralize
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Re: Higher materials of jobs

Postby Feralize » Mon Nov 16, 2009 11:19 pm

ah, then its probably just something they should be able to fix easily, but who knows '-_-
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