Hello, i think game is being a bit unbalanced by LUCK and ACCURACY.
Even if you wear accuracy items plus 100+ points on luck you got high odds to get 100% of hits and dmg, higher dmg on critical.
So im seing this on Warriors,Thiefs and Archers. Well need yo admit if a Wizard/Priest using smart to prevent hits and they got countere
by this Accuracy Effect with LUCK stats that smart item would be useless.
It make Wizards and Priest more easy targets than they are, it only take 1 ex or maybe double to KO one of these, easy.
Well my point is, if Warrior/Thief/Archers are benefited by this "stats" who give them atk succes rate, i guess why it dont work on magics like dodgin evasion effect a bit, or dodging some curses pots or resist pots. I suggest like LUCK work evading SMART it works evading EVASION and RESIST ALL.
I believe Priest and Wizards are getting downgrades with these new changes and we need to find out how to get them back on fightgorunds.
LUCK must be a stat for all clases on phisical and magical effects.