Cell wrote:proeel wrote:1. archer/thiefs
Priests are complaining that archers are too op with mirror and luck on.
(there aint many thief players, i wont even bother to go there)
You know theres only 1 warsaint active archer and 1 active revenant in yilse right? While theres 2 warsaint in zypern and not sure about rev , but the only priests complaining are zyperns which is rather amusing since no priest in yilse is complaining about wearing 2 ac items
Perhaps your nation should change out their classes now rather than all sitting on priests?
Further more to the point about archers , these are supposed to be the #1 killers ingame right? but you want priest and only priest it seems to be the only one an archer cannot kill
If you think standing still soaking up damage is a way to play a priest you're a lost cause and deserve this ac nerf to fully whack you in the balls and make you all cry how you are doing now , learn to
AVOID rather than standing still making a camp fire with your buddies
Not the only one, also me , from yllse.
I taked a look on the undead today , and i will agree with proeel hahaha !, was looking how the best archers of the game was on a priest-killing streak on the screeen so easly and with no challenge.
All classes on the game are getting more-gameplays from the changues, except the priests, wich are getting locked forced to wear 2 Extra items to the core set wich are AC & some kinda of magic protection (Yap , forced to wear 2 more items wich you cant equip out or u gona instant die).
proeel wrote:
..... ****and people are calling priests "support", just stand back and ress and hc****
So the purpose of creating more play style is to make priests a chicken that stand back in a fight.
Seriously, priests even do more than that before the symbol rework.
It's like the Cat & mice game, do u know how is it ?? You hide, them hunt. well, the scenario isnot big so you are dead anyways haha
!!.
The worst part of all of this, is them destroyed the priests on more than 10 points of view, but them didnt buff any of the "god points / supportive points" like spell cast time, pepsi effects, range of spells, lethy % phisical protection, lethy duration, Authority of Wholeslave cast time / range, etc. lolllll its just stupid. Obscourse all the wars are smiling now and happy with this, them are the guys wich are more benefited for far. Looked how a war with double mace was tanking 8 zyperns with no die (and he survived with not changuing to double-handed weapon) HAHAHA !. nice