amaroassad wrote:ok , about defood is natural to disagree bcuz u used to do it , and about all the rest? am i wrong?
repeat the mantra
(defood is bad...defood is bad...defood is bad...defood is bad...defood is bad...)
but if u MUST CHOOSE between (as thief example) Defood,Blue,Stealth (only 1 and an ABSURD quest to reset)
things start to make sense?
there was server with this "skill tree" bad idea ? i dont think so.
mages can choose between , stun/defood/slow
snag,slow,defood generates a cooldown on the player , u cant get defooded all the way.
its evolution , not just keep "BANNING" everything u judge toxic.
well, in other servers ,they got indeed other way to play..
for thieves, some got critical effect so that thieves can build their chars like really assassin did, invisible and hit with super high dmg or ice death with distant rares. or learn magic, there are some skills can do more dmg with spell. if i dun remember wrong.
archers are same, only dbl ex
mages same, stun, blood lightning and blood lightning....
for priests,except the drain and hit, still got d3 spell....i dun remember the name...its oso useful to kill archers coz archers are less endu .
and ofc priests need to wear the br rares like mages to do the dmg.