Community Input on Horn of Iceberg Nerf

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Should we nerf Horn of Iceberg?

Nerf Horn of Iceberg
62
54%
Do not nerf Horn of Iceberg
53
46%
 
Total votes: 115

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Shayne
Posts: 770
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Re: Community Input on Horn of Iceberg Nerf

Postby Shayne » Fri Jun 25, 2010 5:30 pm

Speed Recovery Potions (You should have hundreds of these just from leveling). Resist ice circle. Ice shield. Holy Cure. Take your pick.
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ArabianArrow
Posts: 2016
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Re: Community Input on Horn of Iceberg Nerf

Postby ArabianArrow » Fri Jun 25, 2010 5:33 pm

When someone's pepsied, they can attack, support and cast. This nerf is way too harsh imo.

Silencer
Posts: 175
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Re: Community Input on Horn of Iceberg Nerf

Postby Silencer » Fri Jun 25, 2010 5:37 pm

Tozohmi wrote::love:

pepsi must be like marmite then......

I dont use it, but I have respect for it (even when used against me). So why all the fuss? You die when its used on you?

I hate it when wizards gangbang me with FW and/or FB....... but that is a part of this game.


FW and FB has a counter: get endurance. Avoid the FW by juking them. Again, show me a valid counter against pepsi and I will vote no on this poll. And yes, getting pepsi'd is pretty much a death sentence, especially as a low defense, low HP class. If I had a proper way to counter pepsi, then I will vote no on this poll. I look forward to your awesome counters.

@Shayne:

Speed recovery potions: they just simply put it back on you. Hooray for pepsi warriors!
Resist ice: Yeah, and let's get divine cursed, stunned, one hit by warriors/archers/thieves. Great counter.
Ice shield: Let's get cursed. Woohoo. And yes, it's awesome that you thieves have a counter to pepsi. How about us other four classes?
Holy cure: Let's all gather around our D1 priest with holy cure and have him spam it so that we aren't pepsi blue'd. After all, what's the difference between standing still with pepsi blue versus standing still near a D1 priest with holy cure?

I took my pick. Unfortunately, it didn't work out for me. Anything else?

@Arab: Sure I can cast. Except it's interrupted every single time because of pepsi. Sure I can support, if I have the time to stop potting because everyone's hitting me as I move like a turtle. And sure I can attack, except I can't position my FW (if it's not interrupted), I can't move close enough for an ex ice/fire, and I can't cast my LD.

Anything else?

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Community Input on Horn of Iceberg Nerf

Postby ArabianArrow » Fri Jun 25, 2010 5:54 pm

Silencer wrote:@Arab: Sure I can cast. Except it's interrupted every single time because of pepsi. Sure I can support, if I have the time to stop potting because everyone's hitting me as I move like a turtle. And sure I can attack, except I can't position my FW (if it's not interrupted), I can't move close enough for an ex ice/fire, and I can't cast my LD.

Anything else?


I've played wizard while being pepsied. It doesn't interrupt every single time because of pepsi. Quit over-exaggerating. 'Everyone's hitting me' sounds like you're already outnumbered. Well, that's a disadvantage and it can't be countered, let's change that, right? You could say 'people usually target wizards first', then again, that means no one is attacking the rest of your pk team, which leaves the pepsier's team wide open for attacks. Why can't you ex ice/fire? Both classes can counter pepsi with ice-shield. If they have a buff that's a sacrifice their making. Priests can cast LD. Not to mention, most priests wear Counter rares. They can just be tanking their hits making the opposing side eat pots. Again... you're over-exaggerating.

Looks like these are all personal problems that you're experiencing as I've never felt pepsi should be nerfed this badly. Perhaps you need to get better and stronger so you can KILL THE PEPSIER MAYBE? Just maybe...

PS: Do you think defood is equally as cheap as pepsi? If not, why have they both been nerfered to the same degree? If yes, then :| . :paper:

abc123
Posts: 7
Joined: Thu Feb 11, 2010 1:38 am

Re: Community Input on Horn of Iceberg Nerf

Postby abc123 » Fri Jun 25, 2010 5:59 pm

LEAVE THE GAME AS IT IS!!!!!!! '-_-

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Shayne
Posts: 770
Joined: Wed Nov 11, 2009 10:49 pm

Re: Community Input on Horn of Iceberg Nerf

Postby Shayne » Fri Jun 25, 2010 6:01 pm

Silencer wrote:@Shayne:

Speed recovery potions: they just simply put it back on you. Hooray for pepsi warriors!
Resist ice: Yeah, and let's get divine cursed, stunned, one hit by warriors/archers/thieves. Great counter.
Ice shield: Let's get cursed. Woohoo. And yes, it's awesome that you thieves have a counter to pepsi. How about us other four classes?
Holy cure: Let's all gather around our D1 priest with holy cure and have him spam it so that we aren't pepsi blue'd. After all, what's the difference between standing still with pepsi blue versus standing still near a D1 priest with holy cure?


Speed recovery potions: You have LOTS of them. No excuse. Start picking them up. There's a reason all other classes are faster than warriors. Utilize your speed once you get out of pepsi. Simple.
Resist ice: Its a trade off, much like using PFM makes you vulnerable to warriors. Do you expect to have a counter for every spell / skill on at all times? Rediculous.
Ice shield: Archers and thieves can both utilize this counter. Did you know that? Once again, its a trade off. Do you expect to be free from curses and free from everything else at the same time? Use proper tactics to play the game. Use your teammates to their maximum potential. Thieves and archers are much faster than warriors. Utilize this. Not to mention, thieves and archers can drop warriors very quickly.
Holy cure: I listed this to show that priests too have a counter. If your pepsid, a priest can remove it, if your too lazy to use your speed pots. Why do you need to be standing still. Holy cure has a wide area of effect. You should have better teamwork with your group and this won't be a problem.


Silencer wrote:@Arab: Sure I can cast. Except it's interrupted every single time because of pepsi. Sure I can support, if I have the time to stop potting because everyone's hitting me as I move like a turtle. And sure I can attack, except I can't position my FW (if it's not interrupted), I can't move close enough for an ex ice/fire, and I can't cast my LD.


You are faster than warriors. Seriously. Use FB and counterattack rare. Play smart. Archers/thieves can definitely move close enough to ex ice/fire. Where do you even get this? I've seen SEVERAL pepsi warriors die in battle, REPEATEDLY. You CAN cast LD. Seriously, smarten up.

Silencer wrote:I took my pick. Unfortunately, it didn't work out for me. Anything else?

Not my fault you don't want to utilize ALL the available options. IMO you deserve to die to pepsiers if all you do is complain and ignore alternatives. You can cast slow on pepsiers without sfd, blind on those with sfd.

The problem with pepsi is that it is spammable. I agree with reducing the charge to 1 but NOT with increasing the CP usage so greatly to 15. Someone uses 4 speed pots and the warriors already out 60 cp. -_-
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Xendro
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Re: Community Input on Horn of Iceberg Nerf

Postby Xendro » Fri Jun 25, 2010 6:12 pm

With one charge and that CP cost I'd make Horn of Iceberg undispelable and after you've been affected by Horn of Iceberg you are immune to it for like 10 seconds. That gives a more tactical use 'touch' to it.
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GMNyx
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Joined: Sat Oct 10, 2009 1:39 am

Re: Community Input on Horn of Iceberg Nerf

Postby GMNyx » Fri Jun 25, 2010 6:32 pm

Xendro wrote:With one charge and that CP cost I'd make Horn of Iceberg undispelable and after you've been affected by Horn of Iceberg you are immune to it for like 10 seconds. That gives a more tactical use 'touch' to it.


i like the idea of being immune to it for certain period. it makes no sense you can get iced again instantly

Cov
Posts: 75
Joined: Fri Apr 30, 2010 11:58 am

Re: Community Input on Horn of Iceberg Nerf

Postby Cov » Fri Jun 25, 2010 6:51 pm

Well, I think the idea of nerfing pepsi is valid but maybe the degree on which you guys want to be nerfing it is kinda harsh.

Put pepsi on 1 charge only ->If you think only pvp-wise maybe putting only 1 charge of pepsi is ok since freezing a already frozen target is useless, most thiefs just use pepsi then change back to theyre knifes anyway, but I've seen some people actually use it when hunting DK and cycs in a pt.. A lower lvl thief or warrior ( that can't tank db yet )would just use pepsi on the db while the blaster ( be it an archer, thief or mage ) would just blast and kill the db without the db reaching him. I always thought that was a good use of a good skill, and it will be spoiled if the cp charges were reduced because the pepsi was used repitedly.

Increase pepsi to 15 cp -> personally I think thats a bit too much, I think 12 is a good amount, but hey, thats only my opinion.
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Jarlaxle
Posts: 441
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Re: Community Input on Horn of Iceberg Nerf

Postby Jarlaxle » Fri Jun 25, 2010 8:15 pm

wtf?

Who even brought up shit like this? Pepsi is fine as well as all the curse spells. The only people who vote yes are the people who have it used against them and don't carry speed pots.


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