"Bug to be fixed: if the char is using +stat items that is required to wear the second set, it doesn't count the +stat from the new equipment and therefore doesn't equipt the items. EX: Player A has a +3CON ring and needs the +3CON ring to wear item set B. Player A presses F9 to equip item set B but all items falls off the player except for the +3CON ring because the calculation for the requirements of the equipped items is done before the items are put on. This will cause items to drop from the bag if there is not enough spaces for both sets of items to be in the bag.
because the coding for the F9/F10 key is coded so that it records the general item ID # in the items table. It doesn't take into account the rare effect. If the code is changed to record the specific item id (limit) then it can be fixed.
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Posted by people who do not want credit for this. Nice