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Castle war bugs

Posted: Wed Feb 15, 2012 5:26 pm
by lemonbone
many of bugs

invisible = counter ( very long)
haste = no effect
zerk = no effect

priest can't cast spell after cast greatest luck

Re: Castle war bugs

Posted: Wed Feb 15, 2012 5:29 pm
by ADVERIC=
lol so fun was.. imiracle almost ownd me with his invi .... wtf

Re: Castle war bugs

Posted: Wed Feb 15, 2012 5:48 pm
by ADVERIC=
there is a summon attacking my door.. '-_-

Re: Castle war bugs

Posted: Sat Feb 18, 2012 1:37 am
by lemonbone
priest can't cast spell after greatest luck

Re: Castle war bugs

Posted: Sat Feb 18, 2012 2:20 am
by GMSignPainter
Hmmm, I will probably end up redesigning a big part of the Castle War like I did for the Monster War instead of trying putting small fixes here and there.

Re: Castle war bugs

Posted: Sun Feb 19, 2012 6:54 pm
by lemonbone
zerk = no effect

Re: Castle war bugs

Posted: Sun Feb 19, 2012 6:58 pm
by GMSignPainter
Ya I know this.
As I told I will completly redesign it, it's just too much in a mess at the moment, would take weeks to fix all the bugs '-_-

Re: Castle war bugs

Posted: Mon Feb 20, 2012 2:17 pm
by Dragonrajashop
GMSignPainter wrote:Ya I know this.
As I told I will completly redesign it, it's just too much in a mess at the moment, would take weeks to fix all the bugs '-_-


Will you be asking any player feedback on your re-design?

Re: Castle war bugs

Posted: Mon Feb 20, 2012 2:41 pm
by GMSignPainter
Of course.