GMSignPainter wrote:Your total life (without counting Rares) is :
(baseLife + 111 + ((CON / 5) - 1) * (15 + (CON / 5))) * 2
Where baseLife is your baseLife at a certain level.
thats one complicate formula
bminickw wrote:5 Points gives you Health.
So far, I haven't figured it out the pattern.
Level 1 Health 534 -- +28
Level 2 Health 596 -- +34
Level 3 Health 618 -- +22
Level 4 Health 652 -- +34
Level 5 Health 696 -- +44
Level 6 Health 722 -- +26
Level 7 Health 766 -- +44
this confused me too, before asigning CON sometimes i got 6x then i got 4x and so on.
since we are with it, is there any place that detail this game mechanics, for instance how AC works, diference between blue and white AC, evacion vs acuracy, etc... those are important things to have in mind at the moment of planning a build yet i cant find much info on how they trully work.