Arena PVP

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Minipp
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Arena PVP

Postby Minipp » Wed Dec 01, 2010 8:37 pm

PVP Arena – Dragon Raja

The idea is to be able to Register your team and be able to compete with other teams for rankings, ladder points, titles, and of course ego. With the Ladder points, you will be able to purchase various items, that would help you get stronger, such as Dual Fame, Secrets, Gear, Ect.

Basically you will be able to talk to an NPC and queue for an Arena Match. Once it finds you another team to fight, it will automatically teleport you to the arena. There will need to be a check in place that will set up even matched teams based on levels and dual class. From there, you will fight until a team wins (No time limit). The winning team will receive ladder points and the losing team will lose ladder points. The better quality items will cost a lot more points than the lower quality items. So the more matches you play, the more points you can earn.

Ladder Points

Will need to be a command to see how many ladder points you currently have. (Could also be implemented onto the website for everyone to see, or use the ladder board system somewhere).

You gain ladder points by winning Arena Matches
    Each Win = [25 Ladder Points]
    Each Loss = [-30 Ladder Points]

I assume we could use the ‘current’ ladder board to show the Win/Lose Ratio for each team. The board will show rankings, team names, player, wins, and losses. (Possible could add current ladder points for each player here as well)

Each month, the team with the highest ranking in the arena would achieve titles. My thought is that the top 5 teams will earn a title for the month.

Title Names
    Arena Master
    Fill in the Blank
    Fill in the Blank
    Fill in the Blank
    Fill in the Blank

Side Notes: There will be rules in place that will allow certain spells/skills/potions/ect to be used in the arena. The reason for this, is to prevent abuse of any type of skill or spell.

Discussions on this would greatly be appreciated. Try and keep this topic clean. This could possibly be the future and a great addition to Dragon Raja. I was going to put further details into this, but decided it was probably just a waste of my personal time. I want other players ideas and suggestions and not put everything only what I would like to see.

Thanks,
Minipp :twisted:

pepex
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Re: Arena PVP

Postby pepex » Wed Dec 01, 2010 9:02 pm

could be but there are things that should be consider

1)wich items can be bought with ladder points
2)can this items be used outside arena
3)a system to prevent "friends" fight to earn free points
4) since some skill/ pots will be banned are players going to have any limit when it comes to rares? this means same grade equipment for everyone for the sake of fairness.
5) posible 1 vs 1 or only for teams

sorry if i am a bit pessimist but you know if there is something to abuse it will be abused so is better to prevent.

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Minipp
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Re: Arena PVP

Postby Minipp » Wed Dec 01, 2010 9:15 pm

pepex wrote:could be but there are things that should be consider

1)wich items can be bought with ladder points
2)can this items be used outside arena
3)a system to prevent "friends" fight to earn free points
4) since some skill/ pots will be banned are players going to have any limit when it comes to rares? this means same grade equipment for everyone for the sake of fairness.
5) posible 1 vs 1 or only for teams

sorry if i am a bit pessimist but you know if there is something to abuse it will be abused so is better to prevent.


Great questions..

1. I mentioned being able to buy Dual Fame, Secrets, Capes, Ect. I don't have any specifics on the prices of these items and how easy these items should be obtained. That would come much later in the development.

2. I would say yes to items being used outside the arena. Thats pretty much the whole purpose in my opinion. Is to work on your character and making it stronger.

3. Well, a small system I chose was making it so you lose more points than you would win in a battle. This would prevent free wins if you lose more than you win. Though, there will need to be 'check' in place for using other characters. Could probably be a better formula for winning and losing points. If anyone could come up with a system, it could be discussed.

4. No, I feel your hard earned items should be used. Thats why you make rares everyday (to use them to be stronger)

5. I was thinking (2 vs 2) or (3 vs 3) I honestly don't think 1 vs 1 would be good, but I guess that depends. Should be discussed further.

Thanks,
Minipp :twisted:

LadyPhoenix
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Re: Arena PVP

Postby LadyPhoenix » Wed Dec 01, 2010 10:17 pm

How will the match making be done? 2 CC team vs 2 D4 team is clearly unfair. Or 2 CC with G10 rares vs 2 CC with G1 rares is unfair too. If it doesn't take rares and such into account, then this is another thing that will just make the strong, stronger. I see this is a lot like the WoW system but in WoW, they use iLevel as a factor to match-making from what I heard. DR doesn't have that.

Also if it's only queueing you up with other teams on the queue at the moment, what stops a guild from making a "dummy" team? The dummy team will be passed around the guild to match up against others. The dummy team will always have 0 points because it's purpose is to lose so losing more points than gaining won't stop this scenario.

What about cases of DCing? What if a match starts and a team member DC's? Does the match void or one team automatically looses? If you void the match, this would make people abuse the system by "dcing" when matched against someone stronger. If they lose, then people will certainly complain.

When you queue for a match, do you need to stay in town or within a certain distance of the npc? What if one team member relogs/dc's?

Is there a timer for a match? If yes, then what happens to points in case of a tie?

Are teams fixed per "seasons" or is it just your current party members and you can change teams each match? Can you team with someone of another nation?


Side note: 1 vs 1 is stupid unless you go up against others of your own class only.
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Karvinen
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Re: Arena PVP

Postby Karvinen » Wed Dec 01, 2010 10:41 pm

LadyPhoenix wrote:How will the match making be done? 2 CC team vs 2 D4 team is clearly unfair. Or 2 CC with G10 rares vs 2 CC with G1 rares is unfair too. If it doesn't take rares and such into account, then this is another thing that will just make the strong, stronger. I see this is a lot like the WoW system but in WoW, they use iLevel as a factor to match-making from what I heard. DR doesn't have that.


WoW uses a ladder ranking queue system, everyone started at 0 so yes the superior players did play the weaker players at the start, but as the rating went up you played people around the same rating. they dont use an ilevel for match making they have the match making rating to determine that

LadyPhoeinx wrote:Also if it's only queueing you up with other teams on the queue at the moment, what stops a guild from making a "dummy" team? The dummy team will be passed around the guild to match up against others. The dummy team will always have 0 points because it's purpose is to lose so losing more points than gaining won't stop this scenario.


http://www.wowarmory.com/arena-team-gam ... on+of+Bads

they did that, look at the last games played, the last 30 were against the same team just losing in a seconds

easy check set team back to 0 take away all rewards obtained

LadyPhoenix wrote:What about cases of DCing? What if a match starts and a team member DC's? Does the match void or one team automatically looses? If you void the match, this would make people abuse the system by "dcing" when matched against someone stronger. If they lose, then people will certainly complain.


its a ladder system if you dont get top rank because of 1 dc thats your fault, 1 dc shouldnt make a difference, as farming up to rank 4 on the wow ladder we had multiple dcs, they didn't make a difference on where we ended up

LadyPhoenix wrote:When you queue for a match, do you need to stay in town or within a certain distance of the npc? What if one team member relogs/dc's?


Shouldn't matter where you are, if you relog it should leave queue, if someone dcs, make it so when one person on the team leaves queue, both do

LadyPhoenix wrote: Is there a timer for a match? If yes, then what happens to points in case of a tie?


On wow they have a 45minute timer and when the timer is reached both teams lose 15 points, or can do what they do in tournaments, when the tie is reached, choose the team that has the most damage done to get the win


LadyPhoenix wrote: Side note: 1 vs 1 is stupid unless you go up against others of your own class only.


1v1 is stupid no matter what

LadyPhoenix
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Re: Arena PVP

Postby LadyPhoenix » Thu Dec 02, 2010 1:09 am

Wow also only ranks level 80's against each other. In this system, people of all levels would be fighting each other. If you break it up by level ranges, you won't have enough people to make random matches fun (you might be fighting against the same team over and over again).

For your current location, what if you enter the queue and then you go into a dungeon quest or something? and you forget you're in the queue because it took so long to find a match. Can you reject a match? Or say you're waiting for a match up but go afk, is there a "ready?" check before the match start?
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Karvinen
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Re: Arena PVP

Postby Karvinen » Thu Dec 02, 2010 6:41 am

On wow its only for lvl 80 because of the gear you can equip on DR you can equip any piece of gear you want at a very low level, its a big difference on WoW to be a lvl 70 fighting an 80 even if both have best in slot gear at their level, its not like that on DR you can be a d1 and kill a d4, look at the pk tourny the team of dual 3s got rocked by d2s / d1s

also they give you like a minute to join match if you forget you're in a queue thats your fault counts as a loss if you don't take it

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DeathToAll
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Re: Arena PVP

Postby DeathToAll » Thu Dec 02, 2010 7:08 am

sound verry good, this content will be progress in 2 years from now... :hmpf:
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LadyPhoenix
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Re: Arena PVP

Postby LadyPhoenix » Thu Dec 02, 2010 10:00 am

Yeah but on DR, the difference of duals is 100 stat points which can be a big difference. Also if you look at gear, d1 can't wear d3 legends so there are differences. Of course, some D2's can beat D3's because it comes down to the player and skills.
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Karvinen
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Re: Arena PVP

Postby Karvinen » Thu Dec 02, 2010 12:26 pm

LadyPhoenix wrote:Yeah but on DR, the difference of duals is 100 stat points which can be a big difference. Also if you look at gear, d1 can't wear d3 legends so there are differences. Of course, some D2's can beat D3's because it comes down to the player and skills.


which is why it should be on a ladder based system and queues depend on your team rating to be matched up against someone with similar rating and earn/lose points according to your rating vs theirs


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