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Some Suggestions

Posted: Thu Jun 03, 2010 10:55 am
by Silencer
I have a couple of suggestions that popped up in my head while playing DR.

1. Make a global chat system, or a LFG chat and trade chat system. It would be nice to have a way to trade and make parties besides using the notice.

2. Command for trade. Ctrl + dropping an item on someone doesn't seem safe (for careless people) and it would be nice if we could simply type /trade xxx. Of course, there would be a need to implement a cooldown, or some way to prevent abuse.

3. Changing weapons based on the individual item, not the item type. For example, if I have a magic vigor dagger and a basic resist dagger, I am able to switch between them with f9/f10. The current system wouldn't do that because they're both daggers.

4. Nerf pepsi blue. It is one of the strongest skills in game because of the slow and increased cast speed. Either that, or make speed potions stackable.

5. The ability to MAKE rare horse/bull/phantom, D1, D2, D3 items. Of course, this would require a lot of thinking, but I think it would be a nice idea. Actually, I don't see the horse/bull/phantom idea being widely accepted, but it would be nice if we could make D1-D3 items.

6. There are a lot of level "gaps" where mobs in one nation are simply not good to go. For example, in Yllse, 70ish to 77 usually goes to bakus as gargoyles, spectres and ogre king pits are pretty horrible in LD. My suggestion is to increase spawn rates for all the non-major pits everywhere. Right now, the pits we have is able to sustain the population, but imagine if we had double the population we have currently?

Just some food for thought.

Re: Some Suggestions

Posted: Thu Jun 03, 2010 11:03 am
by Tensu
Silencer wrote:I have a couple of suggestions that popped up in my head while playing DR.

1. Make a global chat system, or a LFG chat and trade chat system. It would be nice to have a way to trade and make parties besides using the notice.

2. Command for trade. Ctrl + dropping an item on someone doesn't seem safe (for careless people) and it would be nice if we could simply type /trade xxx. Of course, there would be a need to implement a cooldown, or some way to prevent abuse.

3. Changing weapons based on the individual item, not the item type. For example, if I have a magic vigor dagger and a basic resist dagger, I am able to switch between them with f9/f10. The current system wouldn't do that because they're both daggers.

4. Nerf pepsi blue. It is one of the strongest skills in game because of the slow and increased cast speed. Either that, or make speed potions stackable.

5. The ability to MAKE rare horse/bull/phantom, D1, D2, D3 items. Of course, this would require a lot of thinking, but I think it would be a nice idea. Actually, I don't see the horse/bull/phantom idea being widely accepted, but it would be nice if we could make D1-D3 items.

6. There are a lot of level "gaps" where mobs in one nation are simply not good to go. For example, in Yllse, 70ish to 77 usually goes to bakus as gargoyles, spectres and ogre king pits are pretty horrible in LD. My suggestion is to increase spawn rates for all the non-major pits everywhere. Right now, the pits we have is able to sustain the population, but imagine if we had double the population we have currently?

Just some food for thought.


1. seems nice indeed aaltho i rather see this as something u need to gain for example being merchant or maybe doing another quest before u can do this.

2. i agree with u here, it is a bitch when some1 just moves when u're about to trade. those who arent carefull enough drop very good items then. a command could work for it indeed, but before it can be abused, maybe when some1 logs in the trade should be off (wich the person the can turn on agaon with "/trade on" ofcourse

3. suggestion about this hv been made and i think close to every (if not everyone) would like the F9/F10 to work like u suggested

4. maybe u can say it should be less "spammable", but then again, it would seem unfair towards other skills/spells

5. i dissagree one the horse/bull/phantom but i do think it would be nice for GM jobs to combine looted d1-d3 items

6. i dont realy think this should be done just yet. atm, it's nice to see some difference between nation with each having his pro and con lvling pits

Re: Some Suggestions

Posted: Thu Jun 03, 2010 11:51 am
by täisdibla
  1. Would be nice to have a global chat, but make it require GM in at least 2 jobs or merchant, a nice amount of critt and a cooldown to prevent spam.
    .
  2. Always use a potion or something to start the trade.. but I still agree, making a command for trade would be awesome.
    .
  3. Full support for making F9/F10 properly work, even though it has been suggested before.
    .
  4. Make it so you have to choose between dark blade and horn of iceberg and you can't have both ( perhaps warriors could keep both, but thief should definitely lose the ability to use both ) and that would be enough of a nerf IMO.
    .
  5. D1/D2/D3 items, I would support it if they needed some kind of special materials like for example yeti bones for weapons, seal stones for armors etc...
    .
  6. I was vyseus for a long time.. as far as I can remember most of the pits were better than yllse's ( orc village, western desert MS, ogres, crystal golems, brues, gargoyles, minotaurs etc.. ) the only good pits I think Yllse has are the 2 big etin pits in LD, the mugina pits in BV and baku pits in LD.

Re: Some Suggestions

Posted: Fri Jun 04, 2010 2:13 am
by Dark_Assassin
:lol havent been to zypern yet then

Re: Some Suggestions

Posted: Fri Jun 04, 2010 5:02 am
by täisdibla
Dark_Assassin wrote::lol havent been to zypern yet then

I was on NR, for like 30 minutes (Y)

Re: Some Suggestions

Posted: Fri Jun 04, 2010 7:12 am
by Redim
täisdibla wrote:
Dark_Assassin wrote::lol havent been to zypern yet then

I was on NR, for like 30 minutes (Y)


zyp as NO mug and NO ms :(

Re: Some Suggestions

Posted: Fri Jun 04, 2010 10:21 am
by täisdibla
Redim wrote:
täisdibla wrote:
Dark_Assassin wrote::lol havent been to zypern yet then

I was on NR, for like 30 minutes (Y)


zyp as NO mug and NO ms :(


Where do you get your skins from then? :roll:

Re: Some Suggestions

Posted: Fri Jun 04, 2010 11:00 am
by BowL
täisdibla wrote:
Redim wrote:
täisdibla wrote:I was on NR, for like 30 minutes (Y)


zyp as NO mug and NO ms :(


Where do you get your skins from then? :roll:

yllse

Re: Some Suggestions

Posted: Fri Jun 04, 2010 12:26 pm
by SquirelTime
yep, the biggest spawn of mugs i have found in zypern is about 6-8, allways go t yllse when its time to stock up on mujina.....as for other ideas.

1. i like, i have suggested this with other people before, it is spammable but just make it for say 51+ or 61+ put a cooldown timer etc.

2. a big fat YES, i cant imagine it would be too hard to code and would be much more efficient.

3. lots of people seem to want this, tbh makes not much diffference to me, but i have nothing against the idea if a lot of people want it to be changed.

4. i really dont think speed recovery potions should be stackable, i think it would make much to big a difference to the pvp overall. pepsi maybe could be nefered a bit. maybe decrease how long it lasts for, it does last for quite a long time. really you should be able to kill sum 1 fairly quickly if they are pepsi'd

5. i really like this idea.

6. there are defintaely sum shitty spawns in each nation. but i dont think it affects the game that negitavely. i lvled in vysues from 0-7x and in zypern from 7x to 9x and its been fine. i have made yllse characters in other servers and not struggled with lvling. dont really think it is neede that much.

Re: Some Suggestions

Posted: Fri Jun 04, 2010 8:26 pm
by Cov
1- really like this ideia, but I also think you should be merchant to be able to use this.

2- Maybe put like /trade ( persons name ) to open a trade, it would be a lot easier. and maybe a player could use like /tradeoff to prevent abuse or something.

3- This has been discussed and I agree with it

4- Maybe just stack speed pots to the amount of 3 or 5, I think it would be enough to help and yet not nerf the pepsi.

5- I'm against making bulls and phantoms. But maybe being able to make D1 items with good items like db skins, cyc skins and gemstones and etc, maybe add on some other drops to the game that we could use to make these items.