dual class weapon / armor extra effect

If you have any suggestion in order to make the game better, tell them, they are always welcome.
Marryland
Posts: 1831
Joined: Thu Nov 04, 2010 12:59 am

dual class weapon / armor extra effect

Postby Marryland » Fri Jul 21, 2017 7:11 am

basically they add extra hp on those equipment, how about a little change beside of that effect? any opinion?

white critical/attack success rate for weapon? or something special :W:

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