this way can actually make rangers more usful in maze. maze is kinda narrow spaced so people will fight in a small space. rangers can not attack from far due to arrows and knife always get blocked by allies. if they go close, due to low ac, will get killed very easy. so i suggest make arrows and knives pass through allies like in local war/castle war. if ranger use ac/smart and do close fight, due to over power of ca/st, they usually die 1st and only coz half dmg to their target. also the nature of ex makes ca/st works more. if ranger is close figher, why call them rangers? if use atk rare, rangers die by 1 hit from warrior/wiz. making arrows and knives pass through allies can make ranger a good support role instead of being usless in maze. i have posted this a few times before. please consider. we changed
only char only dual priest/mage can use magice. we also changed different countries can ally, H/C only cure people of their own nation. i think this change is small but can make ranger help in maze more. i know there are not many rangers there so this wont have many support from others. however, even those changes previously did due to many people support those ideas is not very fair either.