e8180kimo wrote:As you can see from this topic is about "allies". Therefore, this is beneficial to your ally(the lower number). For example, vys korean guild with yllse ZT. When you're both allied, what's the purpose to block your own damage outputs? Second, it would not be beneficial to the outnumbered nation (if you want to take ZYP as an example now). In other words, this is good for lower number allies. Since zyp does not ally with other nation most of the time, I do not see the benefit to us.
In fact, you're 1. misunderstanding the concept and 2. misleading the concept to other people. Also, please do not use "always", this kind of absolute tone. Always means 100%. ZYP does not win all the time. What about last week or two weeks ago, vys outnumbered in Undead?? (But did not check invisibility, then got BL by fenyan in the last boss
) Next time, if you do not fully understand it, use translate or ask someone else to help, other than bull shiting.
When you mention "fix", fix means something has problems, thus need to be repaired. If something is wrong, why should not it be fixed? When your car has trouble, aren't you gonna fix it? Since block allies could be seen as a bug, I do not see any reason why not to be fixed.
DR has many bugs, as players and GMs, our goal is to make it as better as possible. And we can see GM team did improve it from the past.
As I'm not in yllse guild, the only thing I can tell you is that Abelx did complain about archer is weak and warrior is too OP. So he sometimes just played priest instead. He just didn't complain here.
first of all, the change is beneficial to outnumbered nation, whether it is zyp or yllse+vys. because outnumbered nation has more allies who would block your arrows. In other words if the arrows are kept like the way it is, it is beneficial to lower numbered nation.
for example imagine 3~4 preists and warriors chasing you and few other rangers trying to land ex you or shooting multies from distance(which happens quite often). right now at least some of those arrows are blocked by opponents, so you get less damage.
if it is changed like you guys suggested, the lower numbered nation who are usually fighting against 3~4 enemies(zyp also experienced this before) would be easier to be killed.
if what our gm team wants to accomplish is to lower the gap between nations and make events more competitive, they should not change this, because the way it is now is helping lower numbered nation.
I dont know if this should be considered as a bug or not, but no matter what it is to be described, if it is helping the narrowing the gap between nations, it should be kept like way it is.(just like double ex bug and etc.)
extra coment :
I feel like you are criticizing some of our wordings, but as you know we are not fluent english speakers, so plz do not be salty on that.
gotta give us credit that eventhough we are not fluent english speakers, but still trying to say our opinions for sake of this server.
many of vys player(actually only few left), have strong opinion about other things, but because we aren't comfortable with english, we don't speak much in forum. That doesn't mean that we do not have opinions. plz keep that in mind.
ps. you are pretty good at sucking gm's ass(which koreans don't know how, I guess vys players should learn from you)