SimpleStupid wrote:agi candle reduces the potential physical damage, but it doesnt mean can save you, ex could still got you with robber and desire. Also luck ignores it as well. Invalid magic just completely blocks spell damage.
mofomaycry wrote:SimpleStupid wrote:agi candle reduces the potential physical damage, but it doesnt mean can save you, ex could still got you with robber and desire. Also luck ignores it as well. Invalid magic just completely blocks spell damage.
robber and desire no longer inflict damage when miss
SimpleStupid wrote:mofomaycry wrote:
robber and desire no longer inflict damage when miss
Yea its 50%, not 100% like invalid.
Luck still ignore smart.
SimpleStupid wrote:Oh yea GM should have a look into BR pots as well.
Thomas wrote:While you are at it remove some ac from warriors and priest... they are hard to kill
... what im trying to say is that changes to the consumables have effect on entire pvp balance , removing counters to candles/potions benefit more on certain classes that other.
SimpleStupid wrote:Oh yea GM should have a look into BR pots as well.
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