Inter-Nation partying

If you have any suggestion in order to make the game better, tell them, they are always welcome.

Disable Inter-Nation Partying?

Yes.
36
68%
No.
17
32%
 
Total votes: 53

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Elmy
Posts: 460
Joined: Wed Nov 11, 2009 10:08 pm

Inter-Nation partying

Postby Elmy » Fri Feb 26, 2010 3:51 pm

Disable it.

At least for a little while, at the birth of the server's life. This game was so much better back when it was every nation for itself. Of course it should be re-enabled if the population is too low to support it... but just to see how it goes, I think it could make things interesting again, shake up some alliances.
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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GMPsipress
Posts: 433
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Re: Inter-Nation partying

Postby GMPsipress » Fri Feb 26, 2010 4:03 pm

Elmy wrote:Disable it.

At least for a little while, at the birth of the server's life. This game was so much better back when it was every nation for itself. Of course it should be re-enabled if the population is too low to support it... but just to see how it goes, I think it could make things interesting again, shake up some alliances.


Thank you Elmy, this is a discussion we have had numerous times amongst the GM team. Player discussions on this topic will help us in making a final decision. :go:

GMPsipress

grofire
Posts: 399
Joined: Wed Nov 11, 2009 9:55 pm

Re: Inter-Nation partying

Postby grofire » Fri Feb 26, 2010 4:14 pm

yes !
no need ather ppl from diffrent nation to help yllse, its alwis ending in the player that got the help in a diffrent nation, and for exsmple:
caretaker, iowa and all of his guild.

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Tensu
Posts: 2378
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Location: Belgium

Re: Inter-Nation partying

Postby Tensu » Fri Feb 26, 2010 5:09 pm

dissable it for sure (Y)
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balzak
Posts: 702
Joined: Fri Nov 13, 2009 1:54 am

Re: Inter-Nation partying

Postby balzak » Fri Feb 26, 2010 5:20 pm

yes ppl from different nation should fight each other =P
Yllse - Kerri - Fencer

User avatar
Elmy
Posts: 460
Joined: Wed Nov 11, 2009 10:08 pm

Re: Inter-Nation partying

Postby Elmy » Fri Feb 26, 2010 7:04 pm

Could we get the argument for those who have said no, so that I may shred it apart... I mean, so that we may have a healthy and constructive discussion about it? It appears that the GM's would like this topic discussed, but that can't happen if only those who agree reply.
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Inter-Nation partying

Postby ArabianArrow » Fri Feb 26, 2010 7:10 pm

Maybe GMPsipress can tell us some ideas of why it shouldn't be disabled, since there is obviously someone in the staff who didn't like the idea and initiated the discussion.

User avatar
Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: Inter-Nation partying

Postby Dark_Assassin » Sat Feb 27, 2010 6:11 am

DISABLE :scis:
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MrRubble
Posts: 48
Joined: Fri Feb 19, 2010 4:16 pm

Re: Inter-Nation partying

Postby MrRubble » Sat Feb 27, 2010 7:33 pm

To some aspects i agree, and disagree with disabling it, I do believe that it should be every nation for there own, however in some aspects it would be nice to be able to party other nations, especially when your own nation is to busy, or to lazy to go out and train in something you need a tanker for, or blasters high enough level to do the job.

But in other aspects this is suppose to be a war between the 3 city's, thus making the other city's your enemy's. So as stated before, i do believe it should be disabled, however, i can see the benefits in having it enabled also.

LadyPhoenix
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Re: Inter-Nation partying

Postby LadyPhoenix » Sun Feb 28, 2010 3:44 am

What if you're leveling in WG on db and there's a Vyseus PKer that's running around kill everyone. Then the people who got pked (say 3 parties each from a different nation) want to kill the PKer but don't want to kill each other in the process. So they need to party each other so they don't kill each other.
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