Dual 5 Balancing

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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Imadori
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Re: Dual 5 Balancing

Postby Imadori » Wed Apr 18, 2012 6:47 pm

AngelsLove wrote:
Eleval wrote:Why fail quoting? ;s

Coz they are not thoughtful nuff :hmpf:
Nuff said. :greet:




why so geng?

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ADVERIC=
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Re: Dual 5 Balancing

Postby ADVERIC= » Wed Apr 18, 2012 8:48 pm

can plz a gm respond what are going to do with dc5.. i am bored of this shiit..
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kador
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Re: Dual 5 Balancing

Postby kador » Wed Apr 18, 2012 9:26 pm

ADVERIC= wrote:can plz a gm respond what are going to do with dc5.. i am bored of this shiit..


GMSignPainter wrote:Since the only player that may become Dual Class V is ADVERIC=, we are not going to implement it yet.

Best Regards, GMSignPainter
Be the change you wanna see to the world.

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RETURN
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Re: Dual 5 Balancing

Postby RETURN » Thu Apr 19, 2012 4:28 am

from lastest pvp event. priests still op. u can make priests harder to get killed, or even can make them have mass resing skill. but at least dont make them kill too easy. life drain is not a problem. but lif drain+ ca/strike is the problem. at least make one class that can op priest.
KILL FOR PEACE

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täisdibla
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Re: Dual 5 Balancing

Postby täisdibla » Thu Apr 19, 2012 7:29 am

:arrow: Limit ENDU gain, make the limit same for D5 as D4.
:arrow: Make symbol upgradeable to G5 and buff weaker symbols more than warrior duals when upgrading to G5
:arrow: Open LUCK as a physical critical strike chance increasing stat for all classes, but for ALL DUALCLASSES, not just D5.

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ADVERIC=
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Re: Dual 5 Balancing

Postby ADVERIC= » Thu Apr 19, 2012 1:42 pm

kador wrote:
ADVERIC= wrote:can plz a gm respond what are going to do with dc5.. i am bored of this shiit..


GMSignPainter wrote:Since the only player that may become Dual Class V is ADVERIC=, we are not going to implement it yet.

Best Regards, GMSignPainter



wtf.. that is not true i already sold 1 sword and also firstlady, jun and 1 yllse have another sword.. not only my waiting for this and what is the problem about if only me can go to dc5!?!?
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Eleval
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Re: Dual 5 Balancing

Postby Eleval » Thu Apr 19, 2012 3:35 pm

Lol facu, he's trolling you.

@täisdibla: And what about Priests and Wizards for the LUCK?
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Dragonrajashop
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Re: Dual 5 Balancing

Postby Dragonrajashop » Thu Apr 19, 2012 4:05 pm

Eleval wrote:Lol facu, he's trolling you.

@täisdibla: And what about Priests and Wizards for the LUCK?


Priests and Wizards don't need buffed anymore... That's quite obvious.
Symtex

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Ipwn_
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Re: Dual 5 Balancing

Postby Ipwn_ » Thu Apr 19, 2012 4:33 pm

what if luck raised the success rate fo certain jobs (such as butchering?) or the ammount of stuff you get from farming.. Doesn't need to be combat based, could be used for characters that want to improve their jobbing skills

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täisdibla
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Re: Dual 5 Balancing

Postby täisdibla » Thu Apr 19, 2012 4:39 pm

Eleval wrote:Lol facu, he's trolling you.

@täisdibla: And what about Priests and Wizards for the LUCK?

They can have it for their staves, swords, pikes, hammers w/e... I did mention ALL classes.
They don't need any other buffs...

Also the crit chance doesn't have to something phenomenal unless poured a lot of stats into. It's just a small boost for extra stats. Then someone could also sacrifice other stats like ENDU and max it and get a higher bonus. Raise LUCK cap from the default values to 100/200/300/400/500 depending on dual class or something. Make it higher than it currently is in any case.


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