Make CON and ENDU cap at d4, other stats same as always will be fine.
Wiz already got a lot useless points =/
Meketref wrote:GMSignPainter wrote:We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.
No stat increase.
Could it possible not to add the title? I don't want to have it, I think it's lame
Also, how would G5 symbol be scaled? Everyone knows the AC symbol is the only one that has a huge hidden bonus in it(+40 instead of 22, what a g4 actually gives). This would benefit in scaling the AC symbol further,but would make useless all the others - it would make the gap between benefits in symbols grow.
I hardly see anyone picking up Grand Wizard, and the ones that do are retarded to be honest...
From the point of view of Game Design, maybe you should tweak all the symbols and bonus a bit more, as roleplay would suggest. For example, what if Warrior + Warrior would give a buff in defensive skills? Wiz + Thief would make haste run faster? Some symbols or class combinations are never used because they are just too shitty for PK, and also for leveling in fact.
Sorry for suggesting something a bit out of topic,got carried away.
Meketref wrote:What if the AC would be sapped with this skill? Like, Archers get +AC based on how much -AC he takes off the target. Would increase survivability on 1v1 situations, would give a more potential killing skill vs iceshielded thieves/sfd priests and would make them less suscetible to insta-death.
PS: Would the -AC debuff suggested here be for WHITE ac(counts phys+magic) or only for BLUE ac?
Toni wrote:GMSignPainter wrote:We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.
No stat increase.
Sounds good, imo its the best one from all the suggestions I've heard.
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