Dual 5 Balancing

If you have any suggestion in order to make the game better, tell them, they are always welcome.
User avatar
Gaz
Posts: 651
Joined: Thu Nov 12, 2009 12:00 am

Re: Dual 5 Balancing

Postby Gaz » Thu Oct 13, 2011 9:10 pm

SimpleStupid wrote:I believe theres a day D6 will come out =D
Im quiet new of DR last time was played at 10 yrs ago, so i wonder why D5 will kill this game even GM team makes all classes mostly balanced?
One more opinion, should design some new skills and spells for d4,5 @@


It will kill it because compared to 10 years ago there is about 30-50 players here as opposed to the 300+

pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: Dual 5 Balancing

Postby pepex » Tue Oct 18, 2011 1:13 pm

Gaz wrote:
SimpleStupid wrote:I believe theres a day D6 will come out =D
Im quiet new of DR last time was played at 10 yrs ago, so i wonder why D5 will kill this game even GM team makes all classes mostly balanced?
One more opinion, should design some new skills and spells for d4,5 @@


It will kill it because compared to 10 years ago there is about 30-50 players here as opposed to the 300+



if my memori dosent fail the exp rates of dr 10 years ago was much harder, lv 8x characters where considered demigod there heck i even remember lv 7x priests owning half an army of players in west glade with imba 5k charisumen :lol:

duals where hardly a problem there.

Meketref
Posts: 43
Joined: Wed Oct 12, 2011 6:43 pm

Re: Dual 5 Balancing

Postby Meketref » Thu Oct 27, 2011 2:13 pm

dead topic again.

User avatar
Gaz
Posts: 651
Joined: Thu Nov 12, 2009 12:00 am

Re: Dual 5 Balancing

Postby Gaz » Sat Oct 29, 2011 11:21 am

Irrelevant because we ARE talking about duals here.


And 10 years ago yes on 0.69 it was extremely hard to level, the highest I saw was warlock who was a sorcerer.

1.1 was a little easier to level as this introduced skill books and increased exp on the Malaysian server

User avatar
junior
Posts: 908
Joined: Sat Nov 14, 2009 1:48 am

Re: Dual 5 Balancing

Postby junior » Sat Oct 29, 2011 2:23 pm

Gaz wrote:Irrelevant because we ARE talking about duals here.


And 10 years ago yes on 0.69 it was extremely hard to level, the highest I saw was warlock who was a sorcerer.

1.1 was a little easier to level as this introduced skill books and increased exp on the Malaysian server


+1...if exp same malasyan sv ..im sure this sv is popular

User avatar
GMSignPainter
Site Admin
Posts: 2840
Joined: Fri Oct 09, 2009 10:18 pm
Location: Lyon - France
Contact:

Re: Dual 5 Balancing

Postby GMSignPainter » Sat Oct 29, 2011 6:34 pm

We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.

No stat increase.

User avatar
Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

Re: Dual 5 Balancing

Postby Toni » Sat Oct 29, 2011 6:36 pm

GMSignPainter wrote:We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.

No stat increase.


Sounds good, imo its the best one from all the suggestions I've heard. :trade:
Zero Tolerance
Fayen

User avatar
muking
Posts: 1708
Joined: Wed Jun 30, 2010 10:50 am

Re: Dual 5 Balancing

Postby muking » Sat Oct 29, 2011 6:43 pm

GMSignPainter wrote:We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.

No stat increase.


+1 Nice GM (Y)
Sound Great!!! (Y) (Y)
SkY CiTY-
AV Club - Doomsday
AV Club - TopOfTheWorld
AV Club - KingOfTheWorld
Yllse Nameless Guild - Boss
Yllse Nameless Guild - Hell Boss
New AV Club - Champion
SkY CiTY & AV Club & Yllse Nameless Guild & New AV Club - Guild Master
TinGMonArcH & TinG

User avatar
SimpleStupid
Posts: 1480
Joined: Wed Feb 23, 2011 5:17 am

Re: Dual 5 Balancing

Postby SimpleStupid » Sat Oct 29, 2011 6:58 pm

GMSignPainter wrote:No stat increase.


And the stat cap?
顺风速上可装逼,逆风回城可挂机 8-)

Meketref
Posts: 43
Joined: Wed Oct 12, 2011 6:43 pm

Re: Dual 5 Balancing

Postby Meketref » Sat Oct 29, 2011 7:23 pm

GMSignPainter wrote:We are thinking on this:
-D5 gives the "Dragon Slayer" title
-D5 allows character to wear G5 Symbol.

No stat increase.


Could it possible not to add the title? I don't want to have it, I think it's lame :hmpf:
Also, how would G5 symbol be scaled? Everyone knows the AC symbol is the only one that has a huge hidden bonus in it(+40 instead of 22, what a g4 actually gives). This would benefit in scaling the AC symbol further,but would make useless all the others - it would make the gap between benefits in symbols grow.
I hardly see anyone picking up Grand Wizard, and the ones that do are retarded to be honest...
From the point of view of Game Design, maybe you should tweak all the symbols and bonus a bit more, as roleplay would suggest. For example, what if Warrior + Warrior would give a buff in defensive skills? Wiz + Thief would make haste run faster? Some symbols or class combinations are never used because they are just too shitty for PK, and also for leveling in fact.

Sorry for suggesting something a bit out of topic,got carried away.


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 36 guests

cron