Make other status more usefull

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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KINGNEWBIE
Posts: 341
Joined: Wed Nov 25, 2009 11:37 am

Re: Make other status more usefull

Postby KINGNEWBIE » Tue Dec 15, 2009 12:49 am

I think all the unusual status gives some effect, but what exactly is a mystery to me. waiting for GM to clear this
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Feralize
Posts: 349
Joined: Thu Nov 12, 2009 12:07 pm

Re: Make other status more usefull

Postby Feralize » Tue Dec 15, 2009 9:43 am

Dark_Assassin wrote:
Feralize wrote:
Dark_Assassin wrote:imo, stupid suggestion, 25% is more than you think

and if you relly didnt want to waste your points for better drops, just dont add it at all?

other than that option LUCK isnt implemented, but some ppl say it makes your critical dmg higher


luck isnt coded.


implemented, coded, almost same


I was just confirming it, since you said:

but some ppl say it makes your critical dmg higher
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Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: Make other status more usefull

Postby Dark_Assassin » Wed Dec 16, 2009 4:37 am

^_^ oh yes, some ppl, :D but not me :W:

i claimed countless times on previous servers that luck doesnt work at all, they just kept calling me an inexperienced dr player T_T
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Feralize
Posts: 349
Joined: Thu Nov 12, 2009 12:07 pm

Re: Make other status more usefull

Postby Feralize » Wed Dec 16, 2009 11:20 am

Dark_Assassin wrote:^_^ oh yes, some ppl, :D but not me :W:

i claimed countless times on previous servers that luck doesnt work at all, they just kept calling me an inexperienced dr player T_T


Well for the record, it doesn't ;) And on that last bit.. too easy to make a remark on ^_^
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