Basic premise:
Only mages can raise magery
Only priests can raise orison
Non-warrior classes can only get up to 50 parry (don't know how to address thieves)
Non-thief classes can only get up to 59 movp
Non-archer classes ?
Once you dual into one class, you're stuck dualing into that class until dual 5. You cannot redistribute your stats.
Spells and combat skills are allowed to be used in conjunction: IE no waiting time after casting a protective spell to use a combat skill.
Examples:
Templar dual 1: parry allowed up to 70
Templar dual 2: parry allowed up to 80
Templar dual 3: parry allowed up to 90
Templar dual 4: parry allowed up to 100
Templar dual 5: parry allowed up to 101
Fallen dual 1: movp allowed up to long shoes
Fallen dual 2: movp allowed up to harper shoes
Fallen dual 3: movp allowed up to hide shoes
Fallen dual 4: movp allowed up to heavy shoes
Fallen dual 5: movp allowed up to flying shoes
Paladin dual 1: orison allowed up to regular heal
Paladin dual 2: orison allowed up to SFD
Paladin dual 3: orison allowed up to ?
Paladin dual 4: orison allowed up to ?
Paladin dual 5: orison allowed up to ?
Don't mind me, I'm having fun theorycrafting. Just throwing stuff out there for everyone to munch on.