Nerf CA/Strike

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Thomas
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Re: Nerf CA/Strike

Postby Thomas » Fri May 18, 2012 4:08 pm

kador wrote:
Thomas wrote:This community doesent want to grow up and develop a decent pvp system, every time some balances are suggested we have same ppl (colo, reece, lgpro, kador) mimimi since they would actually have to start playing. Not to mention some of the whiners , YES YOU COLO are not even playing but just arguing for some unknown reason.
My idea is to drop the effects by 25% so g10ca would be around 30% and strike at 280% OR make the rare effect work only on hit, not on "miss".


Well.. complete ignoring the number part, because I dont really care/undestand about that, i will basicaly reply to what you directed to me:

the pvp system of this game was the best system iv ever seen. Not even WOW has an as good system. I dont mimimi about BL. Actually, i rarely mimimi, expecially about other class' skills... I am rational 99% of the time...
The only rational nerf on this would be making it work only on hit, not on "miss".

If you see this game unbalanced, its because of the changes. If they change this, it will lead to another unbalance somewhere...


Being rational, should a d1 warrior with some g4 rare kill a lvl150 200tt d4 thief wit g9/double rares in arena 1v1 fight with no effort?
The change is maybe the new job system should have had different caps for different rares, that had not been so extensively used before (since it was harder to make rares)
Last edited by Thomas on Fri May 18, 2012 4:11 pm, edited 1 time in total.

kador
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Re: Nerf CA/Strike

Postby kador » Fri May 18, 2012 4:09 pm

Eleval wrote:
kylej wrote:if nerf them increase LD damage then

You can wear a staff.


Thinking twice, I would love a nerf on CA/Strike as long as they improve Staff (something significant enough for ppl chose staff in stead of CA/Strike and Shield)...


@Thomas: Being rational, think about this new suggestion
Last edited by kador on Fri May 18, 2012 4:11 pm, edited 1 time in total.
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muking
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Re: Nerf CA/Strike

Postby muking » Fri May 18, 2012 4:11 pm

Thomas, do you really tested?
BBkill hit me with sfd = around 4 k per hit (No ac drop)
Hit me more than 6.3 k with sfd after ac drop
Hit me 6.8-7.4k no sfd (but no ac drop also)
U can ask IMpriest, Mreye to prove!
Coz they try same result also!
If u not sure, or not really tested before, then don't show the wrong results like u always do before.
Also, I don't really need you respect, because of u said i am lack of knowlegde of DR.
Coz DR is just a game, so need take so serious of knowlegde of a game? I don't really care!
I just show my serval real test results!
Don't try to change the results and misleading other!
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Cell
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Re: Nerf CA/Strike

Postby Cell » Fri May 18, 2012 4:11 pm

Cell wrote:Id like to see the HIDDEN resist on priest robes taken away...

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muking
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Re: Nerf CA/Strike

Postby muking » Fri May 18, 2012 4:12 pm

NVM! Thomas!
PPL will test if they don't agree or believe!
PPL will know the true result!
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Thomas
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Re: Nerf CA/Strike

Postby Thomas » Fri May 18, 2012 4:13 pm

Cell wrote:
Cell wrote:Id like to see the HIDDEN resist on priest robes taken away...

Another topic, not discussed before because of the massive mimimimi that would occur if we did.

muking wrote:NVM! Thomas!
PPL will test if they don't agree or believe!
PPL will know the true result!


Real result below.
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kador
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Re: Nerf CA/Strike

Postby kador » Fri May 18, 2012 4:15 pm

Lets not just remove things just because it bothers you.
If you nerf something, give something else to the class.
Thats how we bring balance. Cutting all the good points will just make Priests non-attractive or even useless (since we can't really be a support class)
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lemonbone
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Re: Nerf CA/Strike

Postby lemonbone » Fri May 18, 2012 4:16 pm

After ac drop, 1 of the archer ex do 7k dmg per hit on me while my sfd/lethy still on. Also last maze i alvin lent me rare, so I had super high ac lol

On Topic:
suggestion 2: you can wear either ca or strike on but you can't have both and lower the value a bit :P
IMpriest

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muking
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Re: Nerf CA/Strike

Postby muking » Fri May 18, 2012 4:18 pm

lemonbone wrote:After ac drop, 1 of the archer ex do 7k dmg per hit on me while my sfd/lethy still on. Also last maze i alvin lent me rare, so I had super high ac lol

On Topic:
suggestion 2: you can wear either ca or strike on but you can't have both and lower the value a bit :P


See it thomas!
Off topic: BTW, the most famous of thomas = archer too weak, imbalance, warrior too strong, CA/Strike too strong!
Or open a yllse character pk other in yllse town and open a yllse character to open nationparty on to help ZYP/VYS!
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muking
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Re: Nerf CA/Strike

Postby muking » Fri May 18, 2012 4:19 pm

kador wrote:Lets not just remove things just because it bothers you.
If you nerf something, give something else to the class.
Thats how we bring balance. Cutting all the good points will just make Priests non-attractive or even useless (since we can't really be a support class)


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