Should we disable PKing in Scenario Quests?

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Toni
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Re: Should we disable PKing in Scenario Quests?

Postby Toni » Tue Jan 18, 2011 2:02 am

Eleval wrote:Was, thinking, about Spherix's suggestion, could since we have 4 quests per week (well soon 5 with BM) make 1 quest pk-free per week.
For example, 1st week, the abyss of the tuesday is pk-free, then next week, the undead of thursday, then the abyss of friday, then the undead of sunday and then again the abyss of tuesday and so on.


Nope, not enough Fun for the Hardcore-Players. 1:3 Ratio sounded better.
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Eleval
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Re: Should we disable PKing in Scenario Quests?

Postby Eleval » Tue Jan 18, 2011 2:17 am

Toni wrote:
Eleval wrote:Was, thinking, about Spherix's suggestion, could since we have 4 quests per week (well soon 5 with BM) make 1 quest pk-free per week.
For example, 1st week, the abyss of the tuesday is pk-free, then next week, the undead of thursday, then the abyss of friday, then the undead of sunday and then again the abyss of tuesday and so on.


Nope, not enough Fun for the Hardcore-Players. 1:3 Ratio sounded better.

It's exactly the same, a 1:3 ratio will mean a full week without PK. My idea is 1 quest per week without PK, it's still a 1:3 ratio, exactly the same.
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OmegaSage
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Toni
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Re: Should we disable PKing in Scenario Quests?

Postby Toni » Tue Jan 18, 2011 2:55 am

Oh sorry, missunderstood, well this could be done ya, but I think it's easier to note/remember when it's set up with the weekly System.
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defense89
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Re: Should we disable PKing in Scenario Quests?

Postby defense89 » Tue Jan 18, 2011 3:10 am

hum you guys made the vote so we stop pking in quest? and community voted in majority to disable it,only one guild say no and you will change your plan for this guild? is this me or ZT rule server?
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ArabianArrow
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Re: Should we disable PKing in Scenario Quests?

Postby ArabianArrow » Tue Jan 18, 2011 3:30 am

defense89 wrote:well its a f*** punch in the face i just started game and trying to enjoy my first scenario then i get owned by some 3-4 d4 vyseus waiting other side...
you just fight in big maze thats all there youll get fair fights. not bullying low lv.


What are you doing going into a scenario by yourself? Go in with your nation and allies (Yllse) next time. Also, since you want to talk about being fair, is Yllse and Zypern teaming up against Vyseus with 10 priests in ss hitting stone fair in local wars? :?

It seems to me that a lot of people posting here are narrow minded. Example:

Omniphix wrote:some ppl are young and can't get any RE for buy item ( tooth etc ) and if pk don't stop they never can get dual 2 ,3 or 4 .


Why can't this be applied to ZT members? I haven't spent a penny on this server yet I have a well built character. Like you said, people (ZT members included) can't buy RE, so we worked hard in-game to get items (legends, dual items, etc) and sell them. Those who didn't work as hard will still have a well built character, it'll just take a little longer. I don't see the the problem...

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AngelsLove
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Re: Should we disable PKing in Scenario Quests?

Postby AngelsLove » Tue Jan 18, 2011 3:54 am

defense89 wrote:why not no pk in abyss maze and undead and pk on in big maze?

simple.
its because gettin tooth/eyes is the only thing which you concern the most as you need them.
you dun need anything (other than DF) from BM YET thats why ur actin like "oh BM, none of my business." FOR NOW.
so now you are here askin for no pk in abyss and undead with ignorin the others benefits from BM.
once your d3 you will cry again hard for no pk in BM.
can u say u wont?
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Dark_Assassin
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Re: Should we disable PKing in Scenario Quests?

Postby Dark_Assassin » Tue Jan 18, 2011 4:05 am

Sorry I'm late guys. ^_^

Eleval wrote:But anyways, that would have been pretty obvious ONLY ZT would be against this suggestion. As far as I can see, all people outside of ZT who voted, voted +1 ;o
GMs only want what the players want, so if majority of players vote yes to this suggestion, you will have to deal with it ;o


KidZ wrote:-1 :go:
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Dark_Assassin
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Re: Should we disable PKing in Scenario Quests?

Postby Dark_Assassin » Tue Jan 18, 2011 4:09 am

Eleval wrote:
IOWA wrote:So, we should stop killing the boss and focus on ressing him?

You have priests for that, no?
Also, if one of yours die or dc, you slow down killing boss untill he's ressed/back ;o


Even when quest was peaceful in previous times of the server, when someone died no one stopped to ress cause everyone was too greedy to stop clicking the Balrog at half HP. So you can't even use this as an argument, I'm sure if you were on JuN, and if JuN was alive, and the Balrog's HP was going down at a very fast rate, you wouldn't have stopped to ress either, because it would've meant that you might've missed the chance to loot, cause balrog could've died while you were ressing.

So please, don't even play that card.
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AngelsLove
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Re: Should we disable PKing in Scenario Quests?

Postby AngelsLove » Tue Jan 18, 2011 4:10 am

Eleval wrote:But anyways, that would have been pretty obvious ONLY ZT would be against this suggestion. As far as I can see, all people outside of ZT who voted, voted +1 ;o
GMs only want what the players want, so if majority of players vote yes to this suggestion, you will have to deal with it ;o


no wonder why this vote came up.
AngelsLove
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Dark_Assassin
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Re: Should we disable PKing in Scenario Quests?

Postby Dark_Assassin » Tue Jan 18, 2011 4:18 am

Eleval wrote:But anyways, that would have been pretty obvious ONLY ZT would be against this suggestion. As far as I can see, all people outside of ZT who voted, voted +1 ;o
GMs only want what the players want, so if majority of players vote yes to this suggestion, you will have to deal with it ;o


So if players wanted exp rate to be as high as Beta, and wanted RE stacks to fall from monsters instead of crit, and majority voted yes? Are you telling me GMs would wants that, and those who voted no would just have to deal with it? :W:
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