Remove PK in Dungeons

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Remove PK in Dungeons

Postby Minipp » Tue Nov 30, 2010 5:34 pm

Rose wrote:at least CC,
for afker if they not joining hunt key should be do in ghost till end maze
how?


Why at least CC? CC players do not need any dual fame.. they also can't wear any of the legends. Why do they need to join?

Thanks,
Minipp :twisted:

csguarezi
Posts: 880
Joined: Fri Apr 16, 2010 11:07 pm

Re: Remove PK in Dungeons

Postby csguarezi » Tue Nov 30, 2010 5:37 pm

+1
But gm team need increase rate of legend drops coz quests gonna get a LOT of players soo the chances to u get something will decrease...
Image

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täisdibla
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Location: Lalalaland
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Re: Remove PK in Dungeons

Postby täisdibla » Tue Nov 30, 2010 6:10 pm

Didn't Thomas suggest this before? Anyways +1

Jason
Posts: 15
Joined: Wed Oct 27, 2010 1:11 pm

Re: Remove PK in Dungeons

Postby Jason » Tue Nov 30, 2010 6:22 pm

Minipp is not the first one to suggest this.
check this:
http://forum.dragonraja.eu/viewtopic.php?f=6&t=4493

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Rose
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Re: Remove PK in Dungeons

Postby Rose » Tue Nov 30, 2010 6:24 pm

erm,do pole then for giving person to join (Y)
limit level might be fair 107(middle dual 1 and dual 2)

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YllseRC1
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Re: Remove PK in Dungeons

Postby YllseRC1 » Tue Nov 30, 2010 6:33 pm

nice suggestion (Y)

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Cell
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Location: England

Re: Remove PK in Dungeons

Postby Cell » Tue Nov 30, 2010 6:57 pm

You gotta BURN it To EARN it

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Minipp
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Re: Remove PK in Dungeons

Postby Minipp » Tue Nov 30, 2010 7:03 pm

Cell wrote:You gotta BURN it To EARN it


Experienced players > Noob players

The problem is, the experienced players that we have left don't want to take in new blood. I think when LP said to allow pk in Big Maze, thats when you can use the expression 'You gotta BURN it to EARN it'.

Dual 3 legends would be the most important items and having to earn those would be good.

Thanks,
Minipp :twisted:

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Cell
Posts: 743
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Location: England

Re: Remove PK in Dungeons

Postby Cell » Tue Nov 30, 2010 7:50 pm

The thing is though nobody can get dual 3 items , since BM has been off for god knows how long '-_-

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Thomas
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Re: Remove PK in Dungeons

Postby Thomas » Tue Nov 30, 2010 8:02 pm

I think that much more people agree on removing PK from Dungeon that the few that make it unplayable...
On
+1


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