Search found 369 matches

by proeel
Wed Jul 19, 2017 5:51 pm
Forum: [Beta] Feedbacks
Topic: Invalid curse
Replies: 20
Views: 29188

Re: Invalid curse

easy, disable/remove the potion

u hate blind, use pro
u hate slow, use sfd
u hate stun, dont use ds

isnt this the reason why there are different protective spells and give different defense power?
you gain more defense power, you lose something in return. FAIR ENOUGH
by proeel
Wed Jul 19, 2017 2:26 pm
Forum: [Beta] Feedbacks
Topic: Beta Patch 109a feedback & questions
Replies: 26
Views: 25690

Re: Beta Patch 109a feedback & questions

if one feature is questionable, you should just remove/disable it until you have better solution instead of keeping it in game, you wouldnt want players to think certain people are benefiting from it or your doing favs for certain people in this case, yes, invalid curse should be disable/remove unti...
by proeel
Thu Jul 06, 2017 11:59 am
Forum: Suggestions
Topic: Nerf on Warsaint/Reverant
Replies: 19
Views: 9158

Re: Nerf on Warsaint/Reverant

dual priest with luck n mirror is ok in my opinion
i just wanted to weaken them a bit but NOT affecting other class

which i think symbol will be a good adjustment, less work and less coding
and it will not affect other class (conq, hawk etc)
by proeel
Thu Jul 06, 2017 11:33 am
Forum: Suggestions
Topic: Nerf on GrandWizard
Replies: 19
Views: 17373

Re: Nerf on GrandWizard

Once you played archer, u will know it's not that easy to aim a stun lol. It takes a lot of practice. Once again, I started the post to just simply point out that CLASS SHOULD BE MORE BALANCED. If majority of the players choose one class, it probably means that class is too op. Warrrios and priests ...
by proeel
Thu Jul 06, 2017 11:28 am
Forum: Suggestions
Topic: Nerf on Warsaint/Reverant
Replies: 19
Views: 9158

Re: Nerf on Warsaint/Reverant

Why are we even talking about candles for? Lol

Candles should be banned before it's properly adjusted.
When you put candles into ur factors, everything is just off.

How can you balance classes with candles in ur calculation lol?
by proeel
Tue Jul 04, 2017 2:22 pm
Forum: Suggestions
Topic: Nerf on GrandWizard
Replies: 19
Views: 17373

Re: Nerf on GrandWizard

im fine with the red br
but the 5k hp thing, i think its too much

i do believe this game should be "one class counter another"
but this concept is so broken from last update
by proeel
Tue Jul 04, 2017 2:18 pm
Forum: Suggestions
Topic: Nerf on Warsaint/Reverant
Replies: 19
Views: 9158

Re: Nerf on Warsaint/Reverant

I wouldnt suggest anything too extreme lol the whole nerf on both ac and magic resist on priests are extreme enough. (im not complaining, we do see more styles) I rather adjust it step by step, thats why i think changing the hp effect is the first step, quick and easy @SS i think conq is the defensi...
by proeel
Tue Jul 04, 2017 2:02 pm
Forum: Suggestions
Topic: Nerf on Warsaint/Reverant
Replies: 19
Views: 9158

Re: Nerf on Warsaint/Reverant

you have a habit of making everything so complicated :hmpf:
you do know that right?


well i just think changing the hp effect is much faster and easier way of nerfing it
by proeel
Tue Jul 04, 2017 1:45 pm
Forum: Suggestions
Topic: Nerf on Warsaint/Reverant
Replies: 19
Views: 9158

Nerf on Warsaint/Reverant

its without question, the most op play style so far, the points of having different symbol is to make different play style, but i guess 98% of rangers choose this class proves it that a nerf required so i will also suggest to change the hp effect from symbol to others. Just a slightly nerf to balanc...
by proeel
Tue Jul 04, 2017 1:41 pm
Forum: Suggestions
Topic: Nerf on GrandWizard
Replies: 19
Views: 17373

Nerf on GrandWizard

I do think this class requires a slightly nerf, personally i will suggest to replace the hp effects with others. why will a wiz have more hp when hes going all harm Since there are no upcoming changes on potions/candles, I do think dragon scale with invalid curse potion makes this class too op. you ...

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